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Destiny 2 - December 12th Patch Notes


A new update is now available for Destiny 2 which sets out to right a lot of the wrongs the previous update did, as well as some other miscellaneous things. 

Check out the patch notes here:

Leviathan Raid

  • Brought the Prestige "Leviathan" raid back down to 300 Power, making it accessible to all players, regardless of Curse of Osiris ownership
  • Adjusted Prestige difficulty rewards no longer grant guaranteed 330 Power items
  • Adjusted the difficulty for the normal Calus encounter

Trials of the Nine

  • Players who do not own Curse of Osiris may now access Trials of the Nine when a Destiny 2 launch map is featured

Trophies and Achievements

  • Modified the achievement "The Prestige" and the associated trophy to remove the Nightfall component

Miscellaneous

  • Fixed an issue impacting Power level progression from level 289 to 300 for players who do not own Curse of Osiris
  • Fixed an issue that would prompt a Curse of Osiris purchase menu when players were attempting to acquire the Scout Report: Mercury item with insufficient Glimmer
  • Fixed an issue where the word "Nightfall" was not prepended to new Curse of Osiris strikes in the Nightfall Director node
  • Adjusted the functionality of Chest Reward Throttles
  • Players now receive reduced amounts of loot when opening large numbers of chests in quick succession, rather than nothing at all
  • Cayde's Stash chests now grant rewards via the loot stream to prevent items from disappearing into the ground
  • Fixed an issue where cannons on Mercury were not functioning properly for PC players when they were playing at over 60 fps
  • Fixed an issue that prevented the functionality of HDR settings for PlayStation 4 and PlayStation 4 Pro     

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Sharefactory 3.0 Detailed


Sony is launching a new update today for the PS4's Sharefactory, bringing the software version up to 3.0.

Keep reading to see everything added:

  • 2 new themes, comic book style, and an Uncharted theme
  • 7 new camera effects including quake, bounce, stomp and pulse
  • Custom text and sticker animations
  • Improved video USB import feature to support more videos
  • Over 20 new transitions and two new filters
  • Audio ducking to automatically lower game clip volume when Commentary is present on Track 2
  • Improved load times
  • New Project view options including Zoom for easier editing
  • UX improvements

Destiny 2 - Upcoming HotFix Detailed


Bungie has announced that they will release an update for Destiny 2 this week that addresses some of the concerns players have had since the last update. Here are the details:

  • The Prestige Leviathan Raid will be brought back down to Power 300, and its rewards will drop down to match the new Power Level. All players will regain access to the Prestige Raid.
  • Trials of The Nine will only require Curse of Osiris when it features a Curse of Osiris map. For all other weeks, it will be available to all players.
  • The Prestige Nightfall will remain a pinnacle activity, at the new 330 Power cap.    
  • Normal Nightfall will only require Curse of Osiris when it features a Curse of Osiris map. For all other weeks it will be available to all players.
  • Time limited events – Iron Banner, Faction Rally, and The Dawning, will be made available to all players.

This is a good start, but a lot more needs to change if they want to fix Destiny 2.

Final Fantasy XV - Patch 1.20 Now Live


Here are the patch notes:

  • Implementation of character swap feature (available in Ascension: Techniques)
  • Conclusion of online support for timed quests
  • Addition of compatibility with “Episode Ignis”
  • Addition of pieces from “Multiplayer Expansion: Comrades” and “Episode Ignis” to music player tracklist
  • Various bug fixes

Vostok Inc. - PS Vita Performance Patch Now Live


Fortnite - Patch 1.10 Out Now


Here are the patch notes:

GAMEPLAY

  • Decreased chance of getting Bandages from Treasure Chests and Supply Drops by 35%.
  • Reduced aim assist on controllers.

Bug Fixes

  • Improved network priority for doors, which reduces the likelihood of seeing players run through a closed door.
  • Improved network priority for chests, which reduces the likelihood of them appearing to remain closed for a short time after opening them.
  • Players will no longer fall through the world if they are eliminated while jumping.
  • Gliders will no longer deploy if a player uses a Launch Pad in the DBNO state.
  • Player will no longer jitter while falling and skydiving.
  • Dancing no longer goes on cooldown if it fails to play.
  • Chests in attics no will longer spawn loot on roofs or outside walls.
  • Fixed an issue which caused players to sometimes survive fatal fall damage with 1 HP.
  • Fixed an issue causing teammates names to jitter.
  • Fixed an error message that players would sometimes receive when being invited to a BR match when they hadn’t completed the Save the World tutorial mission yet.    

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Destiny 2 - December Update Now Available


Here are the patch notes!

ABILITIES

General

  • Increased the damage dealt to bosses from Super abilities
  • Adjusted the output of the Recovery stat so that characters with the lowest Recovery totals will start regenerating slightly faster

Grenades

  • Reduced Pulse Grenade damage slightly and toned down the intensity of camera shake and controller rumble associated with each pulse
  • Reduced the recharge rate of additional grenade charges beyond the first
  • Normalized the recharge rate of Arcbolt and Firebolt Grenades to match the other grenade archetypes
  • Increased damage inflicted to combatants by Flashbang Grenade, Magnetic Grenade, Suppressor Grenade, Incendiary Grenade, Fusion Grenade, Skip Grenade, Flux Grenade, Arcbolt Grenade, Swarm Grenade, Tripmine Grenade, Storm Grenade, Firebolt Grenade, Axion Bolt, and Scatter Grenade.

Titan

  • Fixed an issue allowing the Titan’s Rally Barricade ability to generate infinite ammo for certain weapon types
  • Fixed an issue allowing players to chain Fist of Havoc abilities indefinitely
  • Decreased the distance traveled in the air with the shoulder charge ability when it is executed without a target
  • Increased the number of solar hammers that can be thrown during the duration of the Hammer of Sol Super ability
  • Extended the timer for the Hammer Strike’s weaken debuff by 1 second and corrected an issue that was causing the visual effects not to represent the duration properly
  • The Sunspot health regeneration buff now lingers for 3 seconds after moving through a Sunspot
  • Tempered Metal and Sol Invictus no longer trigger off combatant solar shield detonation kills

 Hunter

  • Arcstrider dodge now briefly breaks tracking
  • The base duration of Golden Gun is now the same for both paths
  • Shadowshot now suppresses targets immediately on a direct hit
  • Shadowshot no longer tethers dropships
  • Increased the amount of time available to fire arrows while using the Moebius Quiver upgrade of the Shadowshot Super ability

 Warlock

  • Explosive rounds no longer receive bonus damage from Empowering rift
  • The Heat Rises perk no longer triggers on destructible objects 
  • Updated the Devour perk description to correctly indicate that the ability is triggered on kills
  • The Nova Bomb created by the Cataclysm upgrade maintains its initial speed for longer before slowing down    

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Tekken 7 - Patch 1.09 Now Live


Here are the patch notes:

ONLINE MODE

  • During Warm-up, if the opponent found notification window times out, opponent search will be suspended.
  • Antenna during opponent search has been adjusted.
  • Some players that were previously shown as ‘5’ will now be displayed as ‘4’
  • When max players is set to ‘2’ in Player Match, the option to select ‘Rematch’ after a battle has been added.
  • Leaderboard Improvement
  • A ranking divided by character has been added to ‘Rank Match Wins’. 

GAME STABILITY

  • Game stability has been improved in ONLINE MODE, Ultimate TEKKEN BOWL, during battles, during some stages, and in some customization screens.
  • Fixed system failure which causes a crash with PC linked to multiple network adapters

Star Wars: Battlefront II - 1.03 Patch Notes

Patch available now


  • Reduced the amount of Score and Battle points gained by using the Disruptor Shot mod for the NT-242 when used against vehicles.
  • Reduced the amount of Score and Battle points gained by using the LAAT Gunship against vehicles.
  • Reduced the amount of damage the Stinger Pistol ability does against Heroes & Villains.
  • Boba Fett can no longer capture objectives while hovering high above the objective.
  • Blocked of some areas on Kamino and Naboo where players could use aerial units to gain an unfair advantage over other players.
  • Tweaked the spawning positions when playing Strike on Kamino.
  • Tweaked the combat area on Tatooine when playing Strike.
  • Tweaked the combat area on Endor when playing Blast.
  • Tweaked the combat area on Hoth when playing Blast.
  • Tweaked the spawning positions of Starfighters when playing Galactic Assault on Tatooine.
  • Tweaked the spawn positions of the AAT when playing Galactic Assault on Kashyyyk.
  • Fixed several collision and traversal issues on Jakku.
  • Fixed several collision and traversal issues on Kashyyyk.
  • Fixed several collision and traversal issues on Endor.
  • Fixed several collision issues on the Death Star II.
  • Fixed several UI issues in the spawn screen when playing Heroes vs Villains.
  • Fixed an issue where the objective markers would not update correctly during Galactic Assault on Endor.
  • Fixed an issue where some automatic doors would not open when approached by Villains in Heroes vs Villains.
  • Fixed an issue where texture was missing near the East Gate Control when playing Strike on Yavin IV.
  • Fixed an issue where the reticule from Lando's Sharp Shot ability would remain active longer than intended.
  • Reduced the amount of the damage the NT-242 with the Disruptor Shot mod does against the AT-ST.
  • Fixed an issue where the Scan Dart ability would not work correctly when used on doors.
  • Players will no longer be able to start a round if the pre-round requirements are not met.
  • Fixed an issue where the HUD would indicate that friendly forces are taking damage when being hit with by the Ion Charge ability on the AT-RT.
  • The Heavy Trooper's Impact Grenade ability VFX now works as intended.
  • The DLT-20A Targeting Rifle VFX now works as intended.
  • The Pulse Cannon ability VFX now works as intended.
  • Fixed several issues with the End of Round screen where tall characters would not fit in the screen.
  • Fixed an issue where the players could not Zoom after switching weapons from an overheated TL50.
  • Fixed several clipping issues that occurred during the campaign.
  • Fixed an issue where Iden's Star Cards will display their multiplayer stats during the Campaign.
  • Fixed several animation issues for Heroes and Villains.
  • Fixed several texture issues in Arcade mode.
  • Fixed several collision issues in Arcade mode.
  • The End of Round screen now gives feedback to players on Rank Up that they are awarded with Credits.
  • More reinforcements are awarded after each phase in Galactic Assault.
  • Time required to complete interact objectives has been reduced.

PS Vita Patch 3.67 Now Available


Sony has released an update for their PS Vita system. It brings the handheld up to version 3.67, but no other details are known about the update.

If I had to guess, I would say it involves some exploit patching. So only update if you haven't jailbroken your system.