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Horizon: Zero Dawn - Patch 1.32 Notes

Patch should be live now


New Features

  • Added ‘Story Mode’ difficulty. An easier difficulty setting for people that mainly want to experience the story of Horizon Zero Dawn.

General Fixes

  • Fixed an issue for some players where human melee attackers could change their rotation and warp towards the player after jump attacking giving them an unfair advantage.
  • Fixed an issue in New Game+ where some players were not allowed to fast travel to Sunfall campfires with the Shadow Stalwart Adept armour equipped.
  • Fixed an issue where certain players were not able to abandon a job for a job created to buy items at a merchant.
  • Fixed an issue that some players encountered where some animation events would not work properly when the player has a lot of resources.
  • Fixed an issue in “Revenge of the Nora” where for some players the Nora would not help Aloy fight off the enemy during the ‘Clear the Camps’ objective.

Progression fixes

  • Fixed an issue in “The Point of the Spear” where some players were not able to continue the quest if they dropped their Tripcaster on NG+ before talking to Rost.
  • Fixed an issue in “The Sun Shall Fall” where some players were not able to get back in the palace to talk to Blameless Marad as the gates were closed.

Crash fixes

  • Fixed an issue where the game would crash for certain players if they switched difficulty while Aloy is dead with an Errand active.
  • Fixed an issue where for some players the game would crash if a player continuously makes ‘Jobs’ and then changes difficulty continuously.

Miscellaneous fixes

  • Minor text fixes.

Hellblade: Senua's Sacrifice - Patch 1.01 out now


Here are the notes!

  • Fixed a potential progression stopping bug in the Fenrir Cave by the ‘M’ rune door puzzle.
  • Fixed a potential progression stopping bug in Fenrir Cave due to check pointing after skipping a lit region.
  • Fixed potential progression stopping bug in Fenrir Cave if player fails to collect floor rune after combat and subsequently dies.
  • Fixed collision issues that could allow players to unintentionally exit the game world.
  • Various subtitle localization fixes across a number of languages.
  • Fixed an issue where key bindings and run toggle were not being saved between game sessions on PC.
  • Fixed an issue where the menu would not load on start up on PC.
  • In addition to bug fixes, combat gameplay has been tweaked and Russian subtitles added to the Hellblade feature.

The Division - Patch 1.7 Notes

Patch goes live tomorrow


General:

  • Blueprints are now shared across all characters on a same account.
  • Currencies are now shared across all characters on a same account.
  • Crafting materials are now shared across all characters on a same account.
  • After a Medkit cleanses a Status Effect, it will grant a temporary, three-second invulnerability to the cleansed Effect.
  • Fixed a bug where players could get the On Fire status effect even though they had 100% burn resistance. Note that players can still take damage from certain fire attacks, such as Cleaner flamethrowers.
  • Fixed a bug where players receiving a burn status effect right after throwing a grenade or throwable skill would disable the grenade or skill.
  • Fixed a bug where players could run faster than they should by spamming the sprint button.
  • Fixed gamepad maximum scope sensitivity being lower than intended. Maximum sensitivity is now the same as it was in 1.6.
  • Fixed a bug where a player would skip downed state and jump directly to dead state if killed after having pressed “give up” briefly during a previous revive attempt.

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New Yooka-Laylee Patch out now for PS4


Here is what it does!

General:

  • New music added to the pause menu
  • New manual camera mode added with minimal assist (updated with further viewing distance)
  • Camera design improvements throughout game (less scripted cameras, door cams now appear behind player etc)
  • Pagies have added signposts to Hivory Towers to help guide players to new worlds
  • Design tweaks to all arcade games
  • Improved speed when scrolling through Totals Menu
  • New option for shorter ‘gibberish’ voice sound FX
  • New speech volume option
  • New ability to speed through dialogue by holding Y
  • Cut-scenes can now be skipped with Y
  • New moves section added to pause menu, with image guide
  • Restart option added in the pause menu during arcade games and Kartos challenges
  • ‘Sonar-able’ objects now have clearer visual identity
  • Laser move no longer requires player to crouch
  • Minecart control and hitbox improvements, plus new visual effects
  • Transformation control improvements
  • Improved first-person aiming controls
  • New first-person aiming control options added
  • Improved flying controls
  • When transformed, collecting butterflies now restores energy
  • Hunter tonic now tracks the last 30 Quills and Casino Tokens, in addition to the Health and Power Extenders. It will also whistle at the location of the closest rare collectable.
  • Health UI is now always visible when low
  • Design tweaks in various areas (Black Hole in One, Gloomy Gem Grotto etc)
  • Arcade games now support per player control settings, such as vibration, inverted aim and sensitivity
  • Improved Rampo boss fight
  • Performance improvements
  • Audio improvements

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Paragon - August 10th Hotfix Now Live


Here's what it does:

  • Two client crashes
  • Fix to reduce load on our back end to increase general stability

Lawbreakers patch fixing hitching issue on PS4


FFXIV - Maintenance Details for August 7th


In order to accompany Patch 4.06, we will be performing infrastructure maintenance on all Worlds at the time below, during which FINAL FANTASY XIV will be unavailable.

We apologize for any inconvenience this may cause, and we thank you for your understanding.

[Date & Time]

Aug. 7, 2017 7:00 p.m. to Aug. 8, 2017 3:00 a.m. (PDT)

* Completion time is subject to change.


[Affected Worlds]

All Worlds


Prey - Patch 1.05 Live Now


Here are the notes!

  • Enable Screen-Space Reflections (PS4 Pro)
  • Higher quality shadows (PS4 Pro)
  • Improved texture appearance (PS4 Pro)
  • More texture memory (PS4 Pro)
  • Anisotropy 16x (PS4 Pro)
  • Improved visual fidelity (PS4 Pro)
  • Less LOD usage (PS4 Pro)
  • Dynamic lights show up further (PS4 Pro)
  • Particles are allowed to draw more pixels per effect (PS4 Pro)
  • Particle refraction enabled (PS4 Pro)
  • Additional fixes for PS4 input drift        
  • Glooing Cook between objectives no longer breaks mission
  • 'Nightmare is Hunting You’ no longer plays after completing ‘Copy Protection’ without Typhon Neuromods installed
  • Disgruntled Employee mission now properly completes if player finds Grant Lockwood prior to getting mission.
  • Sarah Elazar will now give the code for Cargo Bay B if player has hostility from Phantoms
  • Aaron Ingram will no longer flee and cower when released in Psychotronics
  • Player can no longer lock themselves in the security pharmaceuticals office in Trauma
  • Superfruit no longer appears shrunken and flat when fully grown.
  • Adjusted timing on several cutscenes.
  • Blank objective markers no longer persist above reticle
  • Using key actions while controller prompts are shown will no longer cause a freeze.
  • Tracking bracelets are now sent to Recycler with “Transfer all Junk” 

New Overwatch Patch Now Live

Just bug fixes


Here is what the patch does:

General

  • Fixed a bug that prevented the party leader from entering the Training Menu
  • Fixed a bug that occasionally caused crashes when players were attempting to purchase loot boxes

Heroes

  • Fixed several bugs causing Doomfist skins to render incorrectly
  • Fixed a bug that occasionally prevented Reinhardt’s Charge from knocking back enemies