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F1 2017 - Patch 1.9 Now Live


Here are the patch notes!

New Features

  • New Spectator UI has been added to game.
  • LAN Mode has been added to PS4 and PC versions.
  • New Grid editor available in custom multiplayer modes.
  • Photo Mode is now available on PS4 & Xbox One.
  • Sports Update – Updated car and driver liveries.
  • Sports Update – Updated car performance levels.

Bug Fixes

  • Fixed an issue where continuing an online championship resulted in a crash.
  • Fixed an issue in multiplayer where blue flags were occurring at the start of a race once OSQ had finished.
  • Fixed issue where players could be disqualified at the end of a race if they were disqualified during the formation lap.
  • Fixed an issue in Multiplayer where the player position panel was showing incorrect positions when the spectating qualifying sessions.
  • Fixed a multiplayer issue where players were starting a race in the wrong cars after OSQ if host migration had occurred.
  • Fixed an issue where using an instant replay in practice and qualifying could cause the tyre models on all cars to disappear.
  • Fixed an issue with a flickering skybox during dynamic weather events.
  • Fixed an issue with lod popping on drivers heads when looking backwards with the camera during a race.
  • Fixed an issue where changing display resolution or Alt-Tabbing during gameplay caused severe lighting and graphical issues.
  • Fixed an issue where a white object was clipping through the players helmet.
  • Fixed an issue where tabbing out during a race in heavy rain caused water kick-up to stop working.
  • Fixed an issue with incorrect car images being shown in the standings screen after resuming a classic championship.
  • Fixed an issue where Jeff repeated that he didn’t receive your last message.
  • Fixed an issue where Jeff would use the wrong VO lines when requesting to box this lap pitting during practice programs.
  • Fixed an audio issue with the end of race commentary incorrectly stating a SC made an impact in the race after only a VSC was used in race.
  • Improved AI drivers ability when defending the inside line.
  • Improvements to AI pace balance between qualifying and race sessions.
  • AI Difficulty is now applied correctly in multiplayer sessions.
  • AI will now pit under the SC for optimal strategy instead of waiting for the SC to go in.
  • Player no longer told to catch SC when leading the race and already behind the SC.
  • Fixed an issue where the AI attempts to overtake a player with FW damage under SC conditions and then receive no penalties.
  • Increased the likelihood of SC & VSC periods occurring in online championships.
  • Fixed an issue where double points were being awarded for the AI when a player retired with terminal damage.
  • In career mode players can now use the laptop and not lose the opportunity to compete in a invitational event.
  • Fixed an issue which could show incorrect development time in weeks on R&D parts.
  • Driver number No 1 appears on car instead of 0 after winning drivers championship.
  • Fixed an issue where stop-go penalties could be ignored without receiving a penalty.
  • Achievement / Trophy – Up to Eleven will now unlock correctly.
  • Added the 2nd DRS detection zone to Baku and updated track map video.
  • Added pre-set controls for Heusinkveld pedals.
  • Fixed an issue where the Thrustmaster TX wheel was displaying Xbox Icons for all rim presets.
  • Fixed an issue where gearbox wear would stay at 0% when using no assists and manual gears during a 100% race weekend.
  • Fixed an issue where tyre allocations were defaulting to balanced after returning to weekend set-up screen.
  • Rebalanced medium traction control performance.
  • Fixed an issue with the ‘Find Me’ button on the leaderboard scrolling 100 places rather than to the player’s position.
  • Fixed an issue where Sauber and Mercedes were always the most interested teams when reputation levels are maxed out.
  • Various other fixes and improvements.

Race the Sun PS4 Pro Patch Now Live


Overwatch - October 17th patch now live


Here's what it does!

Lúcio

  • The speed boost that Lúcio receives after completing a wall ride has been increased by 65%

Mercy

  • Players can now glide past a targeted ally using the jump key with Guardian Angel
  • Guardian Angel cooldown no longer resets when Resurrect is activated
  • Valkyrie no longer resets or reduces Resurrection’s cooldown
  • Valkyrie now gives players a bonus resurrection charge

Zenyatta

  • Added a number of additional voicelines for Cultist Zenyatta

Bug Fixes

  • Fixed a bug preventing Mercy’s momentum from slowing down correctly when Guardian Angel was canceled
  • Fixed a bug preventing the visual effects on Sombra’s Pumpkinette victory pose from displaying correctly

Fortnite - Patch 1.7.2 Notes


BATTLE ROYALE

GAMEPLAY

  • You can now switch between teammates while spectating.
  • Fixed an issue which caused enemy players to instantaneously appear once they emerged from behind an object.
  • This issue occurred frequently if shadows were disabled in the game options.
  • Fixed a bug which allowed players to jump indefinitely.
  • Fixed an issue which caused DBNO (Down, But Not Out) to trigger jump pads.
  • Fixed an issue which caused crosshair hit-markers to sometimes not show up.

WEAPONS

  • Medium Ammo stacks increased from 10 to 20.
  • Rocket Ammo spawn rate decreased by 25%.
  • Players no longer display their weapon while DBNO (Down, But Not Out.)

CONTROLS

  • Added a new sensitivity sliders for “Targeting Multiplier” and “Scoped Multiplier” to the Game Options.
  • Removed mouse smoothing.
  • Players can now tilt the camera higher and lower than before.

PERFORMANCE

  • Reduced the time it takes to load into the map from the matchmaking lobby.
  • General improvements to loading times and frame rate.

AUDIO

  • Increased the distance that building audio can be heard.

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Marvel vs Capcom Infinite - October 16th Update Patch Notes

I'll let you guess when the update goes live ;)


General

  • When an opponent has been hit by three of Spider-Man's LP/HP Web Ball (including air versions), or Frank's LK/HK Hammer Throw projectiles in a single combo, they will automatically be affected by a spiral hit stun, causing them to be invincible and sent into the air. Players can also counter tag out of these attacks.
  • Can perform air recovery in eight directions when recovering from certain unique hits in the air with Dante's Bee Hive, Chun-Li's Spinning Bird Kick (including air version), Kikosho, Hoyokusen, Chris' Sweep Combo, Doctor Strange's Bolts of Balthakk.
  • Fixed a bug that made it impossible to block during the last frame of crouching block recovery.
  • Fixed an issue that caused a connection error to occur when continuously performing successful grabs in an online match.
  • Increased throw invincibility during air recovery from 3F to 5F.
  • Fixed comboing into another combo using the Mind Surge throw.

Characters

Dante

  • Fixed a bug when taking damage during Tempest that caused Dante’s position to change from the location where he took that damage.

Captain America

  • Fixed bug(s) so that properties of moves without the shield match those with the shield. (ex: forward jumping during forward ground dash without the shield did not have dash momentum)
  • Fixed a bug causing backflip (without shield) to be invincible from start up.
  • Fixed a bug that caused his back ground throw to not do damage and had a shorter knockback distance.
  • Fixed a bug where jumping forward during a back ground dash (with shield) had dash momentum.
  • Fixed a bug that caused him to not face the opponent when behind them while activating Charging Star and Hyper Charging Star.

Dormammu

  • Fixed a bug that allowed players to cancel Dark Spell: Creation after LK/HK Dark Hole with Flight.
  • Fixed a bug that allowed players to cancel Dark Spell: Creation after LK/HK Purification with Flight.

Doctor Strange

  • Fixed bug where when there are 3 Graces of Hoggoth HP traps on screen and Flames of the Faltine is used from a higher position, the fired laser VFX disappears.
  • Fixed bug causing one Grace of Hoggoth to remain on screen after activating Flames of the Faltine in certain situations.

The Witcher 3 to receive another PS4 Pro Patch

But don't get too excited


In an email with Eurogamer, CD Projekt Red confirmed that they are working to fix the issues brought on by The Witcher 3's recent PS4 Pro patch. Here is their statement:

"We are aware of the issues some users have been experiencing following the PS4 Pro Patch and we are looking into addressing those as soon as possible."

While not doing anything too exciting, it is nice to see that they are still supporting their game so long after launch. Even if it is just to fix a few bugs.

Battlefield 1's October Update is Now Live


Here are the patch notes:

SPECIALIZATIONS & ASSIGNMENTS

  • The Concealed Rescue Specialization has been changed and no longer deploys smoke automatically on a downed squad mate. For smoke to be deployed on a downed squad mate, a squad mate with the Specialization must now spot the downed player.
  • Fixed an issue with the Stimulant Syringe Specialization where the revived soldier would not receive the sprint boost.
  • Fixed an issue with Healing Hands Challenge #1 "Heal 10 Different Squad Members". It is now cumulative and tracks between matches.
  • Fixed issues where Soldier Assignment progress was not being displayed properly.

WEAPONS & GADGETS

  • Changed the Ottoman Standard Issue Rifle from the Martini Henry to the G98. This is more historically accurate, and should be a better matchup against the British SMLE.
  • Increased Tripwire-HE blast damage from 80 to 85, enough to score an Assist Counts As Kill against an enemy with the Flak Specialization.
  • Fixed an issue where throwing a smoke grenade would prevent the thrower from performing other actions for a short time.
  • Changed mid-length Parabellum (25-50 left) reload from 6.75 to 6.85 to match animation position.
  • Fixed an issue where 3P Bayonet Charge VO could be cut off if the charge started immediately after the ability recharged.
  • Added missing emblem to FA Automatic Rifle.
  • Fixed an issue where no audio would play for automatic weapons in single fire mode for 3P soldiers.
  • Fixed grenade resupply audio.
  • Added Press or Hold option for Bayonet Charge.

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Nioh - Patch 1.20 Out Now


Here are the patch notes:

IMPROVEMENTS

  • Added a new option to Basic Game Settings:
  • "Auto-refill consumable items from storehouse after mission ends"
  • Added a new option to Basic Game Settings:
  • "hold switch item shortcut to switch to set 1"
  • You now have the option to increase the number of your item shortcut sets at the Blacksmith.

ADJUSTMENTS

  • Shortened the time it takes to use the Kusarigama skill "Renegade Dragon".
  • Increased the damage of each Wild Spear hit
  • Increased the elemental damage of Wild Spear each hit.
  • The final part of the Wild Spear skill no longer consumes Ki.
  • Decreased the elemental build-up of each Wild Spear hit.
  • Increased the amount of Wild Spear Ki consumed while running.
  • Decreased the amount you can turn while running with Wild Spear
  • When using both "Dual Elements (Fire & Lightning)" and either the "Fire" or "Lightning" special effects, 50% of the effect of the latter will now be added to your attack.
  • After proceeding to the next floor in The Abyss, only 1 abnormal status effect will now become active again.
  • Only the effect from the least recently completed plane will become active again.
  • Visitors who complete The Abyss will now also get completion rewards.
  • Includes a chance to get Cracked Ochoko Cups.
  • Increased the Divine/Ethereal item drop rate in The Abyss.
  • Adjusted the "Base" and "Material" tabs to always be in the same positions when Soul Matching at the Blacksmith.
  • Positions will be reset after ending Soul Matching.
  • When an enemy's attack removes buffs from a player, the number removed will now be random.
  • Special effects that depend on the player being in critical condition will no longer activate while using a Living Weapon. 

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Final Fantasy XIV - October 12th Hotfixes


The following issues have been fixed:

  • An issue wherein the 4.0 main scenario quest "The Measure Of His Reach" cannot be accepted.
  • An issue wherein the 4.0 main scenario quest "The Legacy Of Our Fathers" cannot be accepted. 
  • An issue wherein private chambers may not be accessible when relocating your Free Company estate.
  • An issue wherein players were able to create a new private chamber despite currently owning a private chamber in their Free Company estate.
  • An issue wherein after relocating housing, outdoor furnishings cannot be moved or returned to the inventory.
  • An issue wherein high congestion due to housing purchases may result in the display message "Housing functions are currently unavailable," and would prevent the player from purchasing or relocating housing. 
  • An issue wherein under specific circumstances servers would crash.

Rocket League - 1.38 Patch Notes

Patch goes live at around 6PM ET


Here's what it does:

Arenas

  • Brightness on DFH Stadium (Day) and Champions Field (Day) has been reduced
  • Fixed an issue with the grass in Champions Field (Day) on low detail
  • The broken texture on Starbase Arc has been fixed
  • Mac/Linux: Farmstead map visuals have been updated
  • Lighting on Farmstead has been adjusted
  • Urban Central boost locations are now consistent with other Standard Arenas

General Bug Fixes

  • Boost audio will no longer cut out when rapidly tapping the Boost button
  • Season Reward Level progress should now display correctly at the end of Competitive matches
  • Added additional checks to prevent undesired demolish scenarios reported since the Autumn Update
  • Fixed several issues with in-game grass
  • The appearance of grass on lower detail modes on PC has been updated as part of ongoing optimizations
  • Fixed the item thumbnail for Halo toppers with a Black ‘Painted’ attribute
  • Fixed a game crash issue related to the Season 4 Reward Trails
  • The ‘Labyrinth’ Decal for Takumi has been fixed
  • The Season 2 Reward Prospect Boost has been fixed
  • Second player in splitscreen mode is not retaining color choices made in the garage
  • Joining Free Play during join countdown blocks player from joining match