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This Week's Famitsu Review Scores


  • 80s Overdrive (Switch) – 7/6/7/8 [28/40]
  • Biyoushi Debut Monogatari: Top Sutairisuto o Mezasou! (3DS) – 7/7/7/8 [29/40]
  • Enkan no Memoria: Kakera Tomoshi (PS Vita) – 7/7/7/8 [29/40]
  • Galtia V Edition (PS Vita) – 8/7/7/7 [29/40]
  • Memories Off: Innocent Fille (PS4, PS Vita) – 10/7/7/8 [32/40]
  • The Men of Yoshiwara: Ohgiya (Switch) – 7/7/7/6 [27/40]
  • PriPara: All Idol Perfect Stage (Switch) – 7/8/8/7 [30/40]
  • Super Robot Wars X (PS4, PS Vita) – 9/8/8/8 [33/40]

Ni No Kuni II: Revenant Kingdom Review Roundup


Twinfinite:

An astonishing experience. Once again, Level-5 has risen to the top of a previously floundering but increasingly revitalized genre. Ni No Kuni 2 pushes the envelope and reinvents the wheel while staying true to its JRPG roots.

CG Magazine:

One of the best JRPGs released in ages, Ni no Kuni II: Revenant Kingdom is as charming as it is intricate, full of expressive characters and addictive gameplay systems that mesh together in perfect harmony.

GamesRadar:

Ni no Kuni II: Revenant Kingdom is the RPG adventure that's like shooting sunshine right into your veins. So clear your calendar, because Level-5 is about fill it with monsters, magic, and city management.

Hardcore Gamer:

Ni no Kuni II: Revenant Kingdom excels in delivering a top-notch JRPG by creating a magical world filled with great characters and visuals.

Game Informer:

Building your kingdom is satisfying and engaging, even with the weak narrative hooks. The cycle of rewards became an obsession, and had me staying up late to recruit just one more ally, or complete just one more upgrade. Combat could be tighter, and other supporting elements could use some polish – but like any kingdom, this experience isn’t about individual contributions. It’s about how those contributions come together, and the fun of this experience as a whole outweighs its flaws.

Gamespot:

It's chock full of excellent battles and surprising moments that make for a far more memorable experience than you initially expect and leaves you impressed by your own accomplishments. If you didn't play the first game, don't let this one pass you by too.

Destructoid:

Level-5 is more than capable of dumping out healthy portions of its secret sauce on top of its games, but the combat of Ni no Kuni II and its attempt to do so many different things can hold it back.

US Gamer:

Ni No Kuni 2 is a sweet-tempered and attractive RPG with a strong castle-building mechanic, but it's dragged down by a jarringly ugly overworld, mandatory fetch quests, and a lot of padding. It's a pleasant throwback for fans of the genre, but it ultimately fails to meet the high bar set by other big-budget JRPGs.


Surviving Mars Review Roundup


The Games Machine:

Surviving Mars is another shiny diamond in the chest of Paradox Interactive: a multi-faceted, well designed city builder with a pretty unique approach and visuals. The gameplay is simple enough to get the attention of the player, but ultimately immersive and engaging.

The Digital Fix:

A solid strategy game that may suffer slightly from being, as with the surface of Mars, a little too dry.

Destructoid:

My gripes aside, Surviving Mars might be the most fun I've had with a city-building game since SimCity 2000, and Haemimont has accomplished this feat by drilling down into the details, and zooming in on the kinds of small-scale community-building that I'd always felt the that city-builders with a grander scope lacked.

Game Over Online:

I eventually stopped playing after about 30 hours because the game was just too mind-numbingly boring to continue. I was also shocked that I had only played for 30 hours. It felt like at least twice that long.

Twinfinite:

Surviving Mars is a fantastic simulation and strategy game. Again, it might be off-putting inexperienced players, and advanced players will likely need to find their own fun in the long term by creating obstacles for themselves to overcome or to seek out mods, lest it gets repetitive. Those small, potentially limiting gripes aside, Surviving Mars is a very enjoyable sim game that effectively mashes together individual sim micromanagement with larger macro concepts seen in games like RTSs.

Yakuza 6: The Song of Life Review Roundup


Digitally Downloaded:

If there’s any justice in the world Yakuza 6 would sell millions of copies. It’s smart, sharp, often surreal, and always hugely entertaining. The game maintains the series’ penchant for reproducing the experience of being in a Japanese city to exacting details, and then overlays a brilliant, labyrinthine, wildly funny B-grade yakuza drama over the top. It’s the kind of game you just “live” in, and the perfect example of open world game design done right.

Hobby Consolas:

We love Yakuza´s story, its locations that seem "alive" and its many minigames (including classic Sega arcades such as Puyo Puyo, Virtua Fighter 5 or Super Hang On). The song of Life is the perfect ending for this saga.

Game Informer:

One of my favorite things about Yakuza 6 is that it delivers surprises at such a steady clip.

Hardcore Gamer:

Yakuza 6 isn't just one of the best entries in the series to date, it's also one of the most fulfilling experiences you'll find in 2018. A game bursting with content and character alike, it takes its rightful place alongside some of the best releases of the year not just on substance or style, but on its ability to balance all its attributes yet pace it in a way that's both manageable and inviting.

Polygon:

Yakuza 6 succeeds because its core story is so compelling. Every seemingly disconnected part serves a purpose: Without fights, it’d just be a movie; without cutscenes, it’d just be a series of contextless fights; without exploration, it’d be an on-rails punching simulator. All of those unexpected pieces and the (oh-so-long) cutscenes interact to make an equal parts story- and punching-driven game that is heart-wrenching. This is so much more than that game about a crime guy that I had expected.

USGamer:

Yakuza 0 is simply the better game overall, leaving Yakuza 6 as just a great game. Of course, a number of games aspire to be "great", so Yakuza hitting that benchmark even on an off year is a testament to the development team and the strength of the franchise. Yakuza 6 is well worth your time, but remember to manage your expectations.

Gamespot:

The world is dense and rewarding to exist in, the dynamic combat system stays exciting even after you’ve kicked the crap out of five thousand enemies, and perhaps most importantly, Yakuza 6: The Song Of Life serves as a fulfilling conclusion to the turbulent, decade-long saga of its beloved icon, Kazuma Kiryu.

This Week's Famitsu Review Scores


  • Conga Master Party (Switch) – 8/7/8/8 [33/40]
  • Dance with Devils: My Carol (PS Vita) – 8/8/8/8 [32/40]
  • D.S. -Dal Segno- (PS4, PS Vita) – 6/7/6/7 [26/40]
  • Ikemen Sengoku: Toki o Kakeru Koi – Aratanaru Deai (PS Vita) – 8/8/8/8 [32/40]
  • Kanojo Step (PS Vita) – 7/7/7/6 [27/40]
  • Little Triangle (Switch) – 8/7/7/8 [30/40]
  • Monster Energy Supercross: The Official Videogame (PS4, Switch) – 7/8/7/7 [29/40]
  • Ni no Kuni II: Revenant Kingdom (PS4) – 10/10/9/9 [38/40]
  • Packet Queen # (Switch) – 6/7/7/6 [26/40]
  • Poisoft Thud Card (Switch) – 6/7/7/6 [26/40]
  • Valkyria Chronicles 4 (PS4) – 9/9/9/8 [35/40]

GoingSony Steelseries Arctis 3 Bluetooth Headset Review

Happy Friday everyone! Instead of the usual Lgndary Thought, I have something a little bit different today. A review for the Steelseries Arctis 3 Bluetooth Headset! Steelseries was kind enough to send me a pair for review, as well as an unboxing video that is posted further down the site. They also provided the images used in this review. If you have any questions, feel free to say something in the comments. Otherwise, I hope you enjoy!

INTRO - The Arctis 3 Bluetooth headset was made specifically with gamers in mind, and I would go so far to say that an extra step was taken for those that play on console. It is lacking in features that some might expect from a $130 pair of headphones, but after using them heavily for the past week, I believe the tradeoff is well worth it.

HARDWARE - Before getting into the actual review, I’ll talk a bit about the hardware. The right earpiece includes the power button, which has a built-in LED that conveniently displays the battery level. 

The left earpiece houses everything else. That includes: the micro usb charging port, a “main” port for the various cables that come included, the extendable microphone, and a microphone mute button. A 3.5mm headphone jack is also included so that audio can be shared to another headset.

A volume wheel is also present on the left earpiece; something my ears drastically prefer over buttons as it allows for volume control without the need to actually be listening to anything. So goodbye blasting my ears out starting my music at full volume by accident!

BUILD - You’ll also be pleased to know that the Arctis 3 headset comes in a moderately sturdy design that doesn’t creak or look cheap. It is still made of plastic, but hard rubber accents give it a great feel and look. Additionally, the padded earpieces are so soft that I am tempted to craft a pillow from their plushy goodness. After multiple 3-hour gaming sessions, my ears didn’t get too hot, and I could hardly tell that I was even wearing them. 

Their general sturdiness does come at the cost of mobility, though. While each earpiece does rotate, allowing for the headset to be placed flat, they aren’t transformers that fold up for easy travel. I prefer the sturdiness, but know portability is important to many, so keep this in mind if you travel a lot.

FEATURES - For console gamers like myself, the Arctis 3 Bluetooth might have the most useful feature I’ve ever seen in a headset: dual audio. This feature allows the headset to output audio from two separate sources: one from a standard 3.5mm jack, and another over Bluetooth. This means that players can listen to their game audio, as well as voice chat over Discord, Teamspeak, etc. at the same time. This may not seem like a must-have feature for PS4 players that primarily use the built in party chat, but it is invaluable if you enjoy PS4/PC cross play titles, or game on the Switch.

Unfortunately, as the joy-cons and pro controller don’t include have a headphone jack, dual audio will not work when playing in console mode on the Switch. It should work with a long enough 3.5mm extension cable, but I don’t think the hassle would be worth it.

Having said that, I’ve used it for a combined 10 hours so far to chat over Discord with Splatoon 2 and Final Fantasy XIV teammates, and I honestly don’t think I could ever go back to using two separate headphones to achieve the same effect again. 

Surround sound, however, should have been handled better. To be clear, The Arctis 3 headset is capable of 7.1 surround sound, but only with Windows computers. As someone who will be using them almost exclusively for my PS4 and Switch, Windows compatibility does me no good. Furthermore, as a Mac user, I couldn’t even test the surround sound.

If you use a Windows PC to play games, then surround sound would be something to look forward to. But if you plan on gaming with a PS4 or Switch, which seems to be the primary target for these headsets, you are out of luck. 

PERFORMANCE - The biggest problem I had with the Arctis 3s would be the microphone. Despite being called the “Clear Cast” mic, it is actually everything but. On my first raid night using it, every single one of my teammates complained that they could barely hear me. I assumed I had not set it up properly, so I looked into my settings, reread the manual, and even contacted Steelseries for help. But nothing worked. Other Arctis headsets have customizable settings that would have easily solved my problem, but not the Arctis 3.

Luckily, Discord has the option to turn up other users’ volumes individually, so it wasn’t a big deal in the end. But I don’t like needing a 3rd party solution for a $130 set of headphones, especially ones specifically built with gamers in mind.

As far as non-gaming uses go, I was actually modestly impressed when using them for music.  I’m sure there are better sounding headphones out there, but the Arctis 3 provides great performance for its price point. Music outputs clearly, with no static or distortion at high volume levels. The soundproofing is excellent too. For example, I could hardly hear the vacuum going while cleaning my apartment, and even forgot that it was still running until turning my music off.

CONCLUSION - The Arctis 3 Bluetooth headset isn’t perfect. A weak microphone and lack of on-board settings keeps them from  true greatness. But the comfort, build quality, and dual audio feature more than make up for its shortcomings. Going forward, I truly can’t imagine using anything else, and would strongly recommend them to any gamer that likes  chatting with friends while they game.

The Silver Case: The 25th Ward - Review Roundup


Digitally Downloaded:

To say that The 25th Ward is niche would be an understatement, but that’s what’s so impressive about it. It respects the intelligence of its players, allowing them to wade through the feverish surrealism that the game often depicts, and melds that perfectly with a traditional noir thriller than Raymond Chandler himself would have been proud of. 

Hardcore Gamer:

The Silver Case was a seminal example of an incredibly influential game creator’s early days while he is finding his creative footing. It still remains a flawed, but genius, masterwork.

SpazioGames:

The 25th Ward: The Silver Case is a remaster of the old visual novel developed by Grasshopper Manufacture. Unfortunately, just because something is "remastered" doesn't mean it's better.

Way Too Many Games:

If you’re a fan of visual novels, text-based adventures or just your typical well-written thriller, it’s easy to recommend The 25th Ward. Be advised that it’s a good thing to play the first game beforehand, both in order to get a hold of the overall setting and the game’s unusual control scheme. This is not exactly the over-the-top madness I expect from Suda51, but it was still madness in a different way.


This Week's Famitsu Review Scores


  • Attack on Titan 2 (PS4, Switch, PS Vita) – 9/9/9/9 [36/40]
  • Dear My Abyss (Switch) – 7/8/7/6 [28/40]
  • Detention (Switch) – 7/8/9/8 [32/40]
  • EarthLock (PS4, Switch) – 7/7/6/7 [27/40]
  • Fe (PS4, Switch, PC) – 7/8/8/9 [32/40]
  • Flowers: Le Volume sur Hiver (PS Vita) – 8/9/9/7 [33/40]
  • Future Card Buddyfight: Tanjou! Oretachi no Saikyou Body! (3DS) – 8/8/8/8 [32/40]
  • Gal Gun 2 (PS4, Switch) – 8/8/7/8 [31/40]
  • Kirby: Star Allies (Switch) – 8/9/9/9 [35/40]
  • Kyogeki Quartet Fighters (Switch) – 7/6/7/6 [26/40]
  • Link-a-Pix Color (3DS) – 7/7/8/6 [28/40]
  • Metal Gear Survive (PS4) – 8/9/9/8 [34/40]
  • Minecraft Story Mode: Season Two (PS4) – 7/7/7/7 [28/40]
  • The Silver 2425 (PS4) – 8/7/9/7 [31/40]
  • Wan Nyan Doubutsu Byouin Pet no Oisha-san ni Narou! (3DS) – 8/7/7/7 [29/40]
  • Winning Post 8 2018 (PS4, Switch, PS Vita) – 8/8/8/8 [32/40]

Fear Effect Sedna - Review Roundup


Metro UK:

If you are an old school Fear Effect fan it’ll be obvious the developers are too, but despite the changes this is no better than either of the PlayStation originals.

WCCFTech:

Fear Effect Sedna is proof creativity can’t always overcome poor execution. The game is often quite enjoyable, but the inspired moments can be difficult to appreciate amidst Sedna’s mishandled nostalgia, ill-considered mechanics, and sometimes-wonky level design. Those willing to ride out the rough patches (or just hungry from some early-2000s cheese) may want to give the game a try, but I’m afraid I don’t see this being the Fear Effect franchise’s big comeback.

Destructoid:

Fear Effect Sedna shows that the developer truly knows its source material inside out, but unfortunately the gameplay aspect remains lost. With poor voice-acting, a broken, almost unnecessary tactical system, unreliable A.I., and flat action, Sedna just isn't fun or compelling. Three games down and the wait for a truly fantastic entry continues, with the concern that the series may not be up to such a task being the most irrepressible fear of all.

The Digital Fix:

A game full of more than it's fair share of style unfortunately lacks any of it's fair share of substance. It may be worth a look if you are a long time fan of the series but there are much better examples of this style of game for everyone else.

Metal Gear Survive - Review Roundup


Gamesradar+:

A decent survival game with a rewarding, if uninspired, grind to its resource collecting and base management.

Gameinformer:

Metal Gear Survive doesn’t fail due to its baggage or expectations. It blunders entirely on its own merits. Its co-op suite shows promise and could become legitimately great in time, but the rest of Survive is a boring, grind-heavy slog where the biggest reward is simply more stuff. For as many bits of metal, wood, and fabric I had after 70 hours of play, I couldn’t help but think I’d wasted all of my time.

Hardcore Gamer:

Sadly, its invasive microtransaction structure and otherwise lack of engagement as a Metal Gear/stealth entrant is what will likely stand as its greatest downfall — inevitably cancelling out all the goodwill the game creates in its shorter spells. Metal Gear Survive as a whole isn’t the utter abomination many had suspected it would be, but it doesn’t push itself beyond the still-waning status of being tepidly average.

Washington Post:

“Survive” is a theater of minor irritations made from the disassembled essentials of human survival.

USGamer:

Metal Gear Survive isn't a great game, but it is a fun game. Journeying into the Dust to find resources and survivors is a legitimately tense experience and your progress through the game feels satisfying. Unfortunately, hunger and thirst drop a bit too quickly, leaving you diving into menus for upkeep far too much of the time. With some tweaks and changes, Survive could be great, but as it stands, it's just good.

Gamespot:

Metal Gear Survive feels oppressive, demanding, and obtuse, and needlessly so. It's a shame because there's actually a good survival game in there, but the pressures it places on you make uncovering and enjoying that unappealing.

Destructoid:

Metal Gear Survive should have been a free-to-play game just like Grasshopper's Let it Die or an actual Metal Gear release. It doesn't accomplish either aim.