This Week's Famitsu Review Scores

  • Atelier Lydie & Suelle: The Alchemists and the Mysterious Paintings (PS4, Switch, PS Vita) – 9/9/9/8 [35/40]
  • A-Train Express (PS4) – 9/8/7/7 [31/40]
  • Code: Realize ~Shirogane no Kiseki~ (PS4, PS Vita) – 8/8/8/8 [32/40]
  • Earth Defense Force 4.1: Wing Diver The Shooter (PS4) – 7/7/7/7 [28/40]
  • The Idolmaster: Stella Stage (PS4) – 9/8/8/8 [33/40]
  • Kiniro no Corda 2 ff (PS Vita) – 8/8/8/8 [32/40]
  • OPUS: The Day We Found Earth (Switch) – 7/8/7/7 [29/40]
  • Project Nimbus: Code Mirai (PS4) – 7/7/7/7 [28/40]
  • Sen no Hatou, Tsukisome no Kouki (PS4, PS Vita) – 7/7/7/8 [29/40]
  • Un:Birthday Song ~Ai o Utau Shinigami~ Another Record (PS Vita) – 8/7/7/8 [30/40]
  • Yodanji (Switch) – 7/7/7/7 [28/40]
  • Yo-kai Watch Busters 2: Sword / Magnum (3DS) – 8/9/8/9 [34/40]

Destiny 2: Curse of Osiris Review Roundup

I'll be sure to add more as we get them in


A DLC that as is, is up there with House of Wolves as the worst Destiny add-on to date. It's a stop-gap solution meant to spackle some of the game's cracks, and the real coat of paint hasn't quite come yet. Destiny 2 is still a fantastic shooter at heart, Bungie just hasn't figured out how to actually incorporate all of the Frankensteined MMO parts.


My only small concern with the story is that Curse of Osiris feels very isolated from everything else that has happened so far in Destiny.


Enigmatic, visually stunning, but so far a bit lacking in substance.


As you work your way toward the new level cap of 25 and power level of 330-335 (depending on mods), there’s a decent amount of new content to experience. Sure, Mercury’s small and the strikes are a letdown, but between the world building, new gear, and gameplay features such as new Crucible maps and Raid Lairs, there’s a fair amount of fun to be had in Curse of Osiris.

EDGE Issue 314 Review Scores

  • Star Wars Battlefront II - 4
  • Xenoblade Chronicles 2 - 7
  • Call of Duty: WWII - 7
  • Need For Speed Payback - 4
  • Animal Crossing: Pocket Camp - 5
  • Hidden Agenda - 4
  • Bury Me, My Love - 7
  • Million Onion Hotel - 8

This Week's Famitsu Review Scores

  • Battle Chef Brigade (Switch) – 7/9/7/8 [31/40]
  • Digimon Story: Cyber Sleuth Hacker’s Memory (PS4) – 9/9/9/8 [35/40]
  • Digimon Story: Cyber Sleuth Hacker’s Memory (PS Vita) – 9/9/9/8 [35/40]
  • Gear.Club Unlimited (Switch) – 7/8/7/8 [30/40]
  • Hidden Agenda (PS4) – 7/7/7/7 [28/40]
  • SteamWorld Dig 2 (Switch) – 8/8/8/9 [33/40]
  • Styx: Shards of Darkness (PS4) – 8/8/8/7 [31/40]
  • Unepic (PS4) – 7/7/7/8 [29/40]
  • Uurnog Uurnlimited (Switch) – 7/7/7/7 [28/40]

Upcoming Assassin's Creed: Origins Updates Detailed

Ubisoft has taken to their official site today to detail some of the upcoming additions they have planned for Assassin's Creed: Origins. Take a look below for what they revealed!

  • Nightmare mode: a new Nightmare difficulty level will be available. The enemies will become more resilient to damages and more dangerous.
  • Enemy scaling: by popular request, we will add the enemy scaling option. When this option is activated, the game automatically scale the lower level enemies to your level.
  • Nightmare and First Civ pack items will be available in the Heka Chest.
  • A new quest introducing Horde mode. The event quest, Here Comes a New Challenger, will introduce you to Horde mode to satisfy your warrior longings. You can prove yourself in the Cyrene arena against unlimited waves of foes. We recommend Level 32 or higher.
  • A new surprise quest!
  • This month, players will have a chance to fight the last god of the god trio, the warrior goddess herself, Sekhmet. Are you ready to face the fiercest hunter known to the ancient Egyptians?

They also announced that new cosmetic DLC will be available to purchse starting on December 26th.

This Week's Famitsu Review Scores

  • Agents of Mayhem (PS4) – 8/8/7/8 [31/40]
  • Dungeon Manager ZV: Resurrection (PS4) – 7/7/8/7 [29/40]
  • Earth Defense Force 5 (PS4) – 8/8/7/8 [31/40]
  • Kamen Rider: Climax Fighters (PS4) – 7/7/8/7 [29/40]
  • Need for Speed: Payback (PS4) – 8/8/8/8 [32/40]
  • Need for Speed: Payback (Xbox One) – 8/8/8/8 [32/40]
  • Neo Angelique: Tenshi no Namida (PS Vita) – 8/8/8/8 [32/40]
  • Ninja Shodown (PS4) – 6/6/7/6 [25/40]
  • Ninja Shodown (Switch) – 6/6/7/6 [25/40]
  • Splasher (PS4) – 8/8/7/7 [30/40]
  • Star Ghost (Switch) – 7/6/6/7 [26/40]
  • Star Wars Battleffront II (PS4) – 8/8/8/9 [33/40]
  • Star Wars Battleffront II (Xbox One) – 8/8/8/9 [33/40]
  • Sumikko Gurashi: Sumikko Park e Youkoso (Switch) – 8/7/7/7 [29/40]
  • Taishou x Alice: Heads & Tails (PS Vita) – 7/8/7/8 [30/40]
  • Yakuza: Kiwami 2 (PS4) – 9/10/9/9 [37/40]

Monster of the Deep: Final Fantasy XV - Review Roundup


For fans of the series that own a PSVR, Monster of the Deep: Final Fantasy XV is the perfect spin-off. There is enough fan service to keep you smiling and enough original content plus exciting gameplay to make it fun in its own right. Surprisingly, Square Enix was able to craft an addictive fishing game that lets us see brand new sides of beloved characters and really feel like part of the team.


Monster of the Deep: Final Fantasy XV is a chill-ass game that's meant to lure in a very specific type of player. Seeing random wildlife from Eos and interacting with the cast was fun, and I feel like the tension of seeing everything in first-person elevates the sometimes rote act of fishing. It's just silly enough to work for the select few that will meet all of the requirements to actually boot it up.

Game Revolution:

If you have a PSVR and you want to see Eos from an eye-level view, and you want to do some semi-glitchy fishing, this is a good title. With patches, Monster of the Deep will likely improve, and there's a lot to enjoy here for players for which it does appeal. For most though, this title will be a hard pass.

Hardcore Gamer:

Monsters of the Deep is a beautiful tragedy in terms of a VR experience. The visuals are stunning and it could have been a great fishing simulation, but ends up being lazy and broken. A fishing VR game is a good idea and the controls may be better with the motion controls, but trying to fish is a hassle even when a sense of consistency is established.

This Week's Famitsu Review Scores

  • Attack on Titan 2: Future Coordinates (3DS0 – 8/8/8/8 [32/40]
  • Cat Quest (PS4) – 8/8/9/8 [33/40]
  • Cat Quest (Switch) – 8/8/9/8 [33/40]
  • Chouchou Jiken Rhapsodic (PS Vita) – 8/8/8/8 [32/40]
  • Crayonshin-Chan: Geki Atsu! Oden World Daikonran (3DS) – 7/7/9/8 [31/40]
  • The Game Paradise: CruisinMix (PS4) – 7/7/7/6 [27/40]
  • Kirby: Battle Royale (3DS) – 7/7/8/8 [30/40]
  • Little Witch Academia: Chamber of Time (PS4) – 7/7/7/7 [28/40]
  • Nobunaga’s Ambition: Taishi (PS4) – 9/9/9/9 [36/40]
  • Nobunaga’s Ambition: Taishi (Switch) – 9/9/9/9 [36/40]
  • Super Lucky’s Tale (Xbox One) – 7/8/8/8 [31/40]
  • The Surge (PS4) – 8/8/8/7 [31/40]
  • Usotsuki Shangri-La (PS Vita) – 7/7/7/8 [29/40]
  • Xenoblade Chronicles 2 (Switch) – 9/9/8/9 [35/40]

Skyrim VR - Review Roundup

Not too many reviews out now, but I'll add more as the release

VR Focus:

The Elder Scrolls instalment specifically for VR would have taken many years and far too much in the way of resources for what is still a nascent audience. As it stands some may find the price point of the videogame a bitter pill to swallow, but for those who dreamed of a truly immersive role-playing experience, The Elder Scrolls V: Skyrim VR is simply the best opportunity available today.


It doesn’t look as crisp or detailed as last years’ Special Edition on PS4. But with the newly added immersion, especially if you invest the time to get into the Move controls, this is one of the best VR experiences out there - it definitely is the content richest. Skyrim hasn’t been as intense and interesting since its premiere six years ego.


This really is the Skyrim that you know and love, but now you can enjoy it like never before with the immersive presence of a VR headset. With a large variety of control schemes to choose from and hundreds of hours of content, this is a game that all RPG fans should play as long as you can look past the sometimes glaring issues. And if you don’t own a PSVR yet, luckily there’s a new Skyrim VR bundle with your name on it.

Eurogamer Italy:

The first Triple-A RPG on VR is far from flawless on the technical side, but it can be proudly attached to Resident Evil 7 to show your friends what wonders this technology is capable of, despite its young age.


I would love to see more experiments like Skyrim VR and Resident Evil 7 in virtual reality, where fully featured games get ported to this still-young medium. This port is rough, but I’m still hopeful that there is a game out there that works both ways. For now, if you want to revisit Skyrim, your best bet is to boot up one of the editions you already own or grab it on Switch.

Star Wars: Battlefront II - Review Roundup

With some being in progress


There's still room for improvement with the loot box system, but it's already been fixed once, and there's every chance that it's only going to get better. The look and feel of Star Wars has been expertly captured in every inch of this game, while the battles are a faithful homage to the most exciting conflicts in the entire series.


The campaign, while disappointing, is a small part of the complete package. There is enough content to keep you busy for dozens of hours, but the progression system may need an overhaul if EA wants to keep a strong multiplayer audience engaged.


A very strong multiplayer offering tarnished by overly complicated character progression, and a lavish, beautiful story campaign lacking in substance or subtlety.

Digital Trends:

Still, Battlefront II is much less of a sequel than the Battlefront done correctly. It feels the same, and carries all the same problems, as its predecessor. With a fun but ultimately unremarkable single-player story, returning to Battlefront probably won’t blow many fans’ minds.


But as it stands, the biggest hurdle that Battlefront II will need to overcome--for its simultaneous attempts to balance microtransactions with genuine feeling of accomplishments--is deciding on what type of game it wants to be.


After playing a limited selection of single- and multiplayer parts of Battlefront 2, I'm optimistic that this game will find favor with fans of the last game, as well as with Star Wars enthusiasts who are looking for a varied world that caters to different skill levels. 

The Verge:

To say that the end of the single-player campaign is satisfying would be to overstate it. There’s a compelling conclusion, but things are also left on a bit of a cliffhanger — and sure enough, her story will continue with a DLC expansion in December.