Lgndary Thoughts - Playstation Experience 2017

Happy Friday everyone! I hope everyone had a good week, even though news was a little bit slower compared to last week. That is expected though considering we had two big gaming events in the past seven days. Speaking of those events, I’d like to talk about Sony’s show, and why it paled in comparison to previous years. Welcome to Lgndary Thoughts!

A week ago today, Sony held their 4th annual Playstation Experience event. The format of the show was very different from what we have seen in the past, and unfortunately, served to create their weakest show ever. The reason Sony opted to not have a real keynote is pretty obvious; they had nothing to announce. Or almost nothing, at least. Yes they did show a new trailer or two, and the Medievil announcement was a very pleasant surprise. But the show still felt incredibly lacking, especially when it comes to previous years.

But the lack of announcements wasn’t my only issue with the show. For starters, a lot of the discussion that happened with the onstage developers was difficult to watch. To be more specific, there was an almost pompous air to everything they said. I honestly couldn’t help but roll my eyes when someone referred to 2017 as “The Year of Horizon: Zero Dawn”. I understand that this is a Sony show, but that doesn’t mean modesty should be thrown out the window. 

I also had issue with the live demo of Detroit: Become Human. While I actually really enjoyed the gameplay shown, the way they went about the live demo was a little frustrating. Instead of just playing the game, they decided to involve the audience, and have them help make decisions in the game. This is a neat idea that would have been fun to experience, but they had no real way of including the crowd. Instead, the crowd would just shout what they wanted the player to do. And as you may have guessed, this resulted in an unintelligible noise that in no way could ever have even hinted at what most people, or anyone for that matter, wanted the player to choose.

But like I said, this format was due to the fact that Sony didn’t have as much up their sleeve as previous years. And that is understandable, but it was also avoidable. To me, The Playstation Experience should be one of, if not Sony’s biggest show of the year. Especially considering some people actually pay to be there. So in my humble opinion, they should have held back a lot of the announcements made in Paris, and saved them for last week. 

What did you think of the show? I’m sure there are some people that enjoyed it, but did you prefer it over their normal format? Be sure to let me know in the comments below!

Categories: Top Stories


I agree with you, it was a very weak, even boring presentation. And yes, saying that 2017 was Horizon’s year was a bit cringe-y given the Game Awards showing the night before. Now of course at a Sony event, that have to promote their own stuff, but I agree, some of what they said was just off-putting.

I very sincerely hope they get it straightened out for next year. Who know’s, maybe we’ll get an announcement for the PS5 by next year’s show.

Sat Dec 16 17 09:18am
(Updated 2 times)

Yeah they really should have saved a lot of their Paris announcements for PSX because things really suffered. I had low expectations going in and it didn’t even reach that for me.

The whole thing felt very awkward and was honestly incredibly boring. I wish they just had the developers play a live demo of their game like what they did with Detroit just without input from the audience.

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