Login

Destiny 2: Curse of Osiris Review Roundup

I'll be sure to add more as we get them in


Destructoid:

A DLC that as is, is up there with House of Wolves as the worst Destiny add-on to date. It's a stop-gap solution meant to spackle some of the game's cracks, and the real coat of paint hasn't quite come yet. Destiny 2 is still a fantastic shooter at heart, Bungie just hasn't figured out how to actually incorporate all of the Frankensteined MMO parts.

Twinfinite:

My only small concern with the story is that Curse of Osiris feels very isolated from everything else that has happened so far in Destiny.

Gamesradar:

Enigmatic, visually stunning, but so far a bit lacking in substance.

COGconnected:

As you work your way toward the new level cap of 25 and power level of 330-335 (depending on mods), there’s a decent amount of new content to experience. Sure, Mercury’s small and the strikes are a letdown, but between the world building, new gear, and gameplay features such as new Crucible maps and Raid Lairs, there’s a fair amount of fun to be had in Curse of Osiris.

Categories: Reviews
Tags: dlc, destiny
Games: Destiny 2

Comments

You can be first to reply!

Want to join this discussion?

You should like, totally log in or sign up!