Well, at least Capcom hasn't bought into the loot box craze quite yet. In an interview with Gamespot, Monster Hunter Producer Ryozo Tsujimoto revealed that World won't be featuring them. Here is what he had to say:
"You've already kind of got loot as a core gameplay aspect without having to shove a microtransaction version of it in.
Our focus is on wanting to get people to play our action game and feel the kind of satisfaction that comes with the achievement you get with completing a hunt and getting rewards. We want people to have the experience that we've made for them rather than the option to skip the experience."
If Monster Hunter: World wasn't a day one title for me already, it would be now. Now more than ever, we need to support games that don't try to nickel and dime us at every possible turn.