Lgndary Thoughts - What are you playing?

Don't forget to leave a comment!

Hello everyone, and happy Friday! I was hoping to have a Thought this week that was a little more interesting, but it is taking a lot of effort and I didn't quite have time to work on it as much as I wanted to this week. So I had to come up with this, but I hope you understand! Welcome to Lgndary Thoughts!

Over the past few weeks, I have been focusing on 3 games. Final Fantasy XIV, Persona 5, and The Legend of Zelda: Breath of the Wild. It has been difficult finding time for all of them, but I am doing my best! 

Starting with Zelda. After a little over 120 hours, I have finally activated all of the divine beasts! But I am no where near finishing the game. I still have a lot to do, and I am still discovering new things every day. I don’t want to spoil anything, so I won’t say much more, but Breath of the Wild is an experience that will not be topped for a long time. 

Due to some unfortunate events, I had to stop playing Final Fantasy XIV as much as I usually do for a few months. But I have started gearing back up, and have a plan to get ready for the upcoming expansion. I have two main focuses; making a lot of money (gil), and training for the new raid. 

Stormblood will be introducing a new housing area that looks incredible (pictured above), and I really want a place there. Especially since I have never been able to buy a house before. But to do that, I need a LOT of gil. To acquire it, I plan on investing a lot of time leveling up all of my crafting classes. Wish me luck!

But buying a house is not the only thing I want to accomplish in Stormblood. I hope to join a top tier raiding group as a Dark Knight. But while I am confident in my abilities, I have a long ways to go. I’m not sure exactly how I am going to approach it yet, but hopefully I figure something out. 

And now the most recent game that I have been playing, Persona 5. Again, I don't want to spoil anything for anyone, but I have been loving the latest Persona title. I think it is almost crazy that we can have an RPG with as deep a battle system and story as Persona’s, and have all of the social elements on top of that. If feels like we’re getting two games in one!

Having said all of that, I can’t help but feel that we need more games like Persona 5. To be more specific, I feel we need more high quality, AAA, turn based RPGs. That is exactly what I hope we get with Final Fantasy XVI, but that is a thought for another day!

Be sure to leave a comment below, I’d love to hear about what everyone has been playing lately, and I promise to respond to everyone! But feel free to leave comments about what type of content you would like to see on the site, or any suggestions for that matter. 

Have a good weekend everyone!

Lgndary Thoughts - The Top Five Worlds I Want In Kingdom Hearts III

Kingdom Hearts III has been officially announced by Square Enix, but that doesn't mean we are getting it anytime soon. And because this is Square Enix we're talking about, it could be some time before we actually get our hands on the game. To help with the wait, I have compiled a list of the top five worlds I would personally like to see in Kingdom Hearts III, and why I think they should be included. Welcome to Lgndary Thoughts!

#5 - Lilo and Stitch 

I know Lilo and Stitch have actually been featured in Kingdom Hearts before, well... minus the Lilo part. Birth by Sleep did have a Deep Space world, but I think it’s finally time we make our way to Hawaii. Having said that, I do recognize that it might be difficult to implement Hawaii. Since it is a real place that people can visit today, it could be hard to make it interesting for players. But  the characters of Lilo and Stitch are great, and the Deep Space world did not do the movie justice.

#4 - The Emperors New Groove.

To be honest, I'm actually kind of surprised this hasn't been in Kingdom Hearts yet. The Emperors New Groove is one of the funniest Disney movies out there, and the world is a perfect fit. There are different types of settings that could be visited, like the city or the jungle. And best of all, Square could include animal transformation elements. Sora and the gang are already known to turn into animals in other worlds, and that could be taken to the next level with The Emperors New Groove. 

#3 - Pocahontas.

Pocahontas is actually my second favorite Disney movie, and I’m shocked that it hasn't made an appearance in Kingdom Hearts either. Well, that isn't entirely true. The movie does deal with some pretty sensitive themes, and I can see how it would be difficult to implement those into a light-hearted game like Kingdom Hearts. But I still believe it could be done. Maybe the Native Americans and Englishmen can unite against the heartless, that would send a good message. Right?

#2 - Treasure Planet

First off, shame on you America! $38 million at the box office? Treasure Planet is a masterpiece, and it didn't deserve what it got!

And Treasure Planet being a masterpiece is a big reason why it should be a featured world in Kingdom Hearts III. The world and lore are also perfect for Kingdom Hearts. All of the characters are unique, and unlike anything seen in the series so far, such as aliens and robots. Plus, could you image Sora solar surfing? It would be so awesome! How could they not do it?!

#1 - Mary Poppins

Speaking of unique worlds, Mary Poppins would be an excellent one to feature in Kingdom Hearts. And just to be clear, Kingdom Hearts II did have a Pirates of the Caribbean world. So live action films are not off limits. Mary Poppins would work a lot better since a significant portion of the film takes place in a cartoon. They might encounter some issues due to the fact that there isn't really a villain in Mary Poppins, but that hasn't stopped Square Enix before!

Bonus! Bedknobs and Broomsticks

I didn’t include this in the main list because the concept behind it would be similar to Mary Poppins. But I actually like Bedknobs and Broomsticks more, and think it would be a really great, and creative addition to Kingdom Hearts. There are challenges of course, mainly that the film takes place during war time, but there are plenty of reasons to give it a shot. Traveling to different worlds with Miss Price, fighting alongside magicked suits of armor, it would be great! And as a bonus, it wouldn't be any trouble at all getting Angela Lansbury to provide the voice of Miss Price, as they already have her to voice Mrs. Potts!


Square Enix never released a Kingdom Hearts game for the PS3, and that means the series will be taking a much larger technological leap than any previous game ever has. Due to this, I believe there are so many more possibilities to what players should be able to do in different worlds, and I certainly hope that Square takes advantage of that and pushes for more creative and unexpected destinations for Sora and his friends. 

Now it's your turn! Be sure to visit the comments below and tell me what five worlds you'd like to see in Kingdom Hearts III the most!

Lgndary Thoughts - April's PS Plus Lineup

April’s Playstation Plus games have been available for about a week now, and I think that is just enough time to be able to talk about this month’s offerings. Welcome to Lgndary Thoughts!

Real quick, here is the full lineup for those that missed it:

  • Drawn To Death, PS4
  • Lovers in a Dangerous Spacetime, PS4
  • Invizimals: the Lost Kingdom, PS3
  • Alien Rage – Extended Edition, PS3
  • 10 Second Ninja, PS Vita (crossbuy with PS4)
  • Curses ‘n Chaos, PS Vita (crossbuy on PS4)

Staring with Lovers in a Dangerous Spacetime. I actually think this is a pretty fun game! It is a couch co-op title where the players man different stations of a small space ship. There are 4 different stations for the ship’s guns, another station for movement, and even a station for the shield. It is up to players to work together to operate the spaceship and clear each level. It is a smaller game, but it’s cute and I enjoyed what I played.

There is one big problem with the game though, and that comes with the single player mode. While it does have an option for players that don’t have anyone to play with, a lot of the fun is lost with it. Lovers in a Dangerous Spacetime is definitely something i’d check out if you have some friends to play with, but not if you don’t.

Drawn to Death is the other PS4 title for April, and it is an online shooter of sorts. Just like most online shooters, Drawn to Death puts players into an arena where the goal is to take down other players. The most unique thing about the game is probably the art style. The whole game “takes place” inside a teenagers notebook where everything is hand drawn. But i’ll be honest, I did not care for the visuals. I know they were trying to be creative with the game, but it just comes off looking really boring and empty. 

I am also not a fan of the theme of the game. The developers have tried way too hard to come across as edgy and punk-like. I won’t get too specific, but I honestly can’t help but cringe seeing some of the things they put into this game. 

Unfortunately, the gameplay itself doesn't make up for the poor stylistic choices made in Drawn to Death either. Everything about the mechanics and how they work feels amateur. The balance, visual effects, movement, and more leaves a lot to be desired. 

Overall I would say April’s PS Plus lineup is a disappointment. Drawn to Death is simply a bad game, and while Lovers in a Dangerous Spacetime is fun, it definitely can’t hold up this month by itself. 

What do you think? Are this month’s PS Plus games a hit, or a flop? Let me know in the comments below!

Lgndary Thoughts - The Do's and Don'ts of Loot Crates

Happy Friday everyone! Today’s topic might not be the most exciting one, but it is something that I have wanted to bring up for awhile now. I am, of course, talking about loot crates. And how they can make a game either more fun, or horrible. Welcome to Lgndary Thoughts!

Loot crates/boxes/treasure chests have been around for quite awhile now. Most people probably see how they benefit developers the most, but that doesn't mean that they can’t be done in such a way that feels rewarding for the player as well. 

One good example of a rewarding loot box system is Overwatch’s. Their loot system works for several different reasons. The most significant of which being that nothing in their loot crates feels like filler content. I do admit that some of the items are more APPEALING, mainly skins. But even the sprays and voice lines are fun to get. 

Another strong point of Overwatch’s system is the fact that most of the playable characters, if not all of them, are great. People obviously have their favorites, but due to the nature of the game, one person will end up playing a significant portion of the cast. This minimizes the likelihood that a loot box will contain something that is completely useless. 

While Overwatch is an example of good loot box implementation, Paragon is an example of a bad one. For those that don’t know, Paragon has loot crates, as well as loot chests. Both of them have the same problem of containing items that nobody wants. My brother actually spent $20 on loot crates, all of which contained nothing but reputation boosts. A reward that is only slightly better than nothing. 

I have also had very little luck with the crates and chests of Paragon. Unfortunately, this does not appear to be that unusual. After looking online to see what other players were getting, I found that they were often getting nothing but reputation, or experience boosts. 

More often than not, players are rewarded in Paragon with things that range from mildly helpful, to entirely useless. It makes the entire experience frustrating when it is supposed to be a reason for players to keep coming back. 

Despite everything wrong with Paragon’s system, I have to give them a pass. The game is still in open beta, so I am going to assume that they will continue to tweak and improve it until it works. 

Loot crates as a whole seem to be appearing in more and more games these days, and it is easy to see why. But it is also important that developers don't get too greedy, and make it a fun experience for players as well. Let’s hope future developers take more inspiration from Overwatch’s system, than from Paragon’s. 

Lgndary Thoughts - Mass Disappointment

Mass Effect: Andromeda has been out for a little over a week now. I have been doing my best to play as much as possible so that I can write this impressions post. Having said that, a impressions post is all that I will be writing, as I have done something that I have not done in over ten years. I returned a game. Welcome to Lgndary Thoughts.

The first disappointing aspect of Mass Effect: Andromeda is literally at very beginning of the game; the character creator. For a game that puts so much emphasis on story, cutscenes, and dialogue, I would expect so much more from the character creator. Like most games, Bioware has provided templates for people to use as a base for their character. Unlike most games, however, each template can only be adjusted slightly. How little control the player actually has in building their character is absurd, and incredibly disappointing. 

Even worse than being restricted by the character templates, are the templates themselves. Almost all of them either look insane, gross, or both. Meaning that, if you are looking for a character that looks halfway decent, you are going to be even more limited to the kind of character you can make. I don’t even understand how it is so bad. Bioware has plenty of experience building character creators, how could they have thought this would be acceptable?

But as annoying and frustrating those issues are, they are all still cosmetic. While they obviously affect the game experience on a whole, I don’t believe they would be the difference between a good game and a bad game. Unfortunately, Andromeda’s problems don't end at cosmetic issues. The gameplay itself has been nothing short of uninspired and frustrating.

When a mission is selected, a quest marker helps guide the player around. And that is what the game felt like, just chasing those orange circle symbols. The areas of the game lack any sort of creativity or cohesion to the point that following a marker is sometimes the only way to get to where you need to go. For one mission, my game actually glitched and wouldn't display the quest marker for me to follow. That resulted in me running around a structure trying to find my way in for over 20 minutes. These sort of instances really show how restricted the worlds are. 

The problem with the gameplay itself is what really kills it for me, and it is why I have little faith that Bioware can fix the game. I’m sure the animations can be touched up, and they could even go in and fix the character creator, although I doubt they will. But Mass Effect: Andromeda’s biggest problems aren't the graphics, or the animations, or the character creator. Mass Effect: Andromeda suffers from a core gameplay problem that simply can’t be patched. 

Mass Effect: Andromeda was one of my most anticipated games of this generation. And I was still excited about the game despite what I had been hearing about the animations. Animations are something that I can look past. But when the entire game is riddled with horrible gameplay decisions, bugs, and frustrating menus/ cutscenes, it becomes a chore to even play it. 

So that is why I made the decision to return the game. Something that I have never done before in my adult life. Like I said, I could not have been more excited about this game, but the product has been an incredible disappointment. It is nothing short of baffling that Bioware would even consider releasing a product of this low quality.  

Lgndary Thoughts - PS Now VS Xbox Game Pass

Playstation Now officially launched as a service in January of 2015. There are varying opinions about PS Now itself, but I won’t be talking about it directly today. Instead, let’s talk about it’s new competition. Welcome to Lgndary Thoughts!

The Xbox Game Pass is a new service that Microsoft has announced for the Xbox One. It is similar in concept to Playstation Now, but the execution is tremendously better. 

Here is how Xbox Game Pass works. Users get access to over 100 Xbox games. This includes both Xbox 360, and Xbox One games. Users don't actually stream those games, they instead get to download them directly to their console. And here is the real kicker, the service is priced at $10 per month. 

Let’s compare all of that to Playstation Now. Both allow users to subscribe to a Netflix like service where they can play from a catalogue of games. Both will offer current and last gen titles to choose from, so they are both even there. But the big difference comes with how the games are actually played. PS Now users have to stream their games. Yes, it means that they can be played instantly, but it also means that the experience is going to depend on your internet connection. It also means that a internet connection is required. On Xbox, however, the games are downloaded. This ensures a smooth gaming experience that isn’t dependent on internet at all times. 

Being able to download the games is already a huge plus in my eyes, but what really makes the difference is the price. Xbox Games Pass is a full 50% cheaper than PS Now. That is huge! That even pulls it right in line with video streaming services like Hulu and Netflix. And actually, the biggest complaint regarding PS Now has been the price.

Of course, it is impossible to compare them fully until Xbox Game Pass launches, and Sony adds PS4 games to their service. But it isn’t hard to see that Microsoft has a much better service on their hands. But this is all actually really great for us Playstation fans. Now that Sony has a competitor, they are going to work much harder to improve PS Now. Hopefully a price cut is just around the corner, but only time will tell!

Lgndary Thoughts - What are you playing?

And an update!

Wow! The past few weeks have been hell for me, but I see the light at the end of the tunnel! I won’t go into too many details, but I have been going through another move. The move itself was very sudden for many reasons, and too say that it has been rough would be an understatement. From money issues, to my computer screen getting cracked, this whole process as been a nightmare. But like I said, things are almost over. My sister and brother in law have been staying with me since the move, so I haven't even unpacked hardly anything, but they are getting their own place this week. So expect things to return to normal very shortly, including the return of regular Lgndary Thoughts! Having said that, I decided a casual return would be best. So tell me, what have you been playing?

For starters, to gear up for Breath of the Wild I decided to play though all of the mainline 3D Zelda games. I have obviously played them all many times before, but never consecutively. So I started with Twilight Princess, then to Wind Waker, after that I played Skyward Sword, and I finished it all up with Ocarina of Time. I could go on about each of those games and how they hold up against each other for pages and pages. And I would be very tempted too if this weren't a Sony focused site! But I will just leave it at that.

And of course I have been playing Breath of the Wild. For those that don’t know, The Legend of Zelda is my favorite gaming series of all time. And the latest entry has blown me away. It is easily one of my favorite games of all time. The sense of adventure, the secrets, the world, all of it is incredible. And I'm not even close to finishing the game!

On the Playstation side of things, I have been trying to get back into Final Fantasy XIV. The move has made it hard to play in awhile, but I have slowly started getting better gear. I transferred to a new server a few months ago, but am having a hard time finding new people to play with (if anyone is on Balmung, let me know!).

Now it’s your turn! What have you been playing over the past month or so? And what are you looking forward to playing soon? Be sure to leave a comment below!

I think that is all from me today. Like I said, expect everything to start returning to normal here in the next week or so. Also expect a couple of surprise updates soon on something that has been in the works for awhile!

Lgndary Thoughts - The Year Ahead

In my last thought, I talked about a few of my favorite games of 2016. But now 2017 has just started, so it is time to look forward and think about the things we hope to see happen during the next 12 months. Welcome to Lgndary Thoughts!

The first game I will talk about is Final Fantasy XIV. As some of you may know, a new expansion will hit Square’s MMORPG in just a few months. There are many things that I am looking for in Stormblood, but today I will talk about just one. 

I don’t know if I have mentioned it before or not, but my absolute favorite job in FFXIV is Dark Knight. I have been playing it since it released, and I can’t imagine playing anything else. I also love tanking as a Dark Knight, or at least, I love the idea of tanking. The way Square Enix wants players to tank, and the way they actually do are very different play styles. To me, tanking is all about holding the attention of the enemy, positioning the enemy, and most importantly, surviving damage. But because of the way that Square has built the game, tanks are required to do so much more.

The whole meta game surrounds dealing damage right now. Damage is literally the most important factor while raiding in FFXIV. It is so important, that even tanks and healers are expected to not only participate in damage dealing, but to deal as much damage as humanly possible. Tanks are even expected to build themselves as damage dealers, and play that way at the cost of health and defense. 

Now I could write 50 pages on everything I think is wrong with tanking in Final Fantasy XIV and what Square Enix should do to fix it, but I won’t bore you with those details. Instead, I will simply say that I very much hope Square takes a note from other MMOs and fixes tanking in the next expansion. I would love to be able to focus on my job, instead of juggling the responsibilities of two.  

That went on for a bit longer than I had wanted, so I will try to keep my next hope for 2017 short. This one isn’t about Sony, it is about the upcoming Nintendo Switch. 

The big reveal for all things Switch happens this Thursday, and I could not be more excited. One of my top hopes for 2017 is that Nintendo will find success with their upcoming console, and is able to deliver awesome games for fans and newcomers alike.

The Switch has a tremendous amount of potential, but it is going to require Nintendo to support it heavily from the very beginning. I have faith that they are going to impress us this week and beyond. 

A fix for tanking in Final Fantasy XIV, and a clean launch year for the Nintendo Switch are two of my biggest hopes for 2017. Now it is time to share what you are hoping for this year! So be sure to leave a comment below!

Lgndary Thoughts - Favorite Games of 2016

The past couple of weeks have been both very busy, and also very slow! As is the usual for this time of year, video game news starts to tapper off since most people are on break for the holidays. But that doesn't mean that things haven't been crazy! This year has been busier for me than most due to the fact that I had to help my sister move home from out of state. It was a long process, but I am so glad that she is home again. Anyways, now that 2016 is almost over, I think we should all talk about some of out favorite games of the year. Welcome to Lgndary Thoughts!

To be clear, this is not a "game of the year" post. I haven't even decided my favorite game this year because I haven't completely finished every game that I have. These are just games that I generally enjoyed playing this year, even if they aren't the best games I played.

The first game I would like to talk about is Paragon. Paragon launched for the PS4 earlier this year, but the game we have today is much different than the one that released in early 2016. Epic supports the game nearly every week with patches to tweak the game, but they recently introduced a very large patch that completely changed it. The patch itself changed almost every aspect of the game on a small level, but the largest change was the addition of a new map. 

The new map of Paragon has made all the difference for me. I have always had an interest in Paragon, but it always felt that something else was needed to really push it in the right direction. Playing my first match on the new map was the first time I felt like I was actually playing a MOBA. Paragon still has a long ways to go to perfection, but it's future is already a lot brighter than it was earlier this year. 

Hitman is another game that took me by surprise this year. I had never played a Hitman title before this year, but that didn't stop me from getting into it. The amount of options for each mission are what really blew me away with Hitman. Being able to choose exactly how I take out a target made the game much more rewarding. 

And the depth of missions was also a large draw for me. I loved seeing all of the different possibilities within each level, and then trying to figure out exactly what I needed to do to access those possibilities was a ton of fun. 

The content of the game was, of course, the biggest reason to play. But the episodic nature also made the game a lot more enjoyable to play. The fact that Hitman was released in episodes is actually the only reason I picked it up. If I had to pay $60 to play the game, I don't think I would have ever given it a chance. Being able to spend $10 to give it a shot made it a lot easier to take the dive. 

The final game that I will talk about today is one that I didn't even pay for, Furi! Furi was a PS Plus game a few months ago, and it was one that I very quickly fell in love with. The game itself isn't terribly long, but it more than makes up for it with it's fast action and unique gameplay. 

Like one of my favorite games of all time, Furi is all about boss battles. This is something that wouldn't work for every game, but Furi handles it well. Each boss works a little differently than the previous one, and it isn't always easy to take them out. The actual battle system is a lot deeper than many people would assume, and it means that the fights are often incredibly challenging. 

But while the fights are the star of the game, the character design and art style take it to another level. The environments are honestly incredible. The amount of screenshots I have taken while playing that game is crazy just because of how cool each area of the game looks. And like I said, the characters are all interesting and unique as well. With some even reminding me of Mega Man! 

Like I said at the start, these three titles are not my game of the year. I would love to name one, and probably will decide on my own at some point, but I have unfortunately not had the time to play everything throughly enough to make a concrete decision. These games are simply ones that I enjoyed this year that are not being talked about as much as I think they deserve.

But now it is your turn! What were your favorite games of 2016? Be sure to leave a comment below!

Lgndary Thoughts - What Have You Been Playing?

Two games, a combined 20 years in the making. And that isn’t even everything that has released lately! Needless to say, I think it is time for another What Are You Playing? Welcome to Lgndary Thoughts!

My main gaming focus over the past few weeks has actually been Pokemon. I have actually managed to avoid every spoiler for the latest release. Meaning the only thing that I actually watched was the reveal trailer that showed the starters and legendaries. It took a ton of will power to not look at any of the new Pokemon, but it certainly payed off in the end. Especially considering how much Game Freak revealed before the games had come out. 

Going in blind created an awesome experience that replicated the feeling I had when playing Pokemon games as a kid. Being able to see brand new Pokemon for the very first time in the game is very different from seeing artwork of them online, I could not recommend doing this enough. 

The actual game itself is great too. I love the region of Alola, and it brought a lot of great Pokemon with it. This is also the first time that I have decided to play it competitively, and I am already on the road to building a team. Just yesterday I hatched a perfect IV Minior!

I have also been loving The Last Guardian. I don't want to say too much, since it is new, but it is definitely living up to my expectations. Trico is the obvious star of the game, and seeing something that big move the way it does is incredible The amount of detail that went into the game really is astonishing. From things like how the boy puts his hand up against a wall when he gets near it, to how realistic Trico feels. I can’t wait to see what the whole game has in store for me!

Final Fantasy XV has been seeing a lot of time from me as well, but I plan on keeping my thoughts on it private, at least for now. 

What all have you been playing recently? Be sure to leave a comment below!