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Lgndary Thoughts - How To Keep PS4 Sales Up


Sony announced that the PS4 has surpassed 60 million in sales worldwide, with 2016 being the systems best year so far. But Sony has stated that they expect sales to start declining in 2017. While I believe that is a natural assumption to make, as all consoles slow down at some point, it isn't set in stone. So having said that, let’s discuss what Sony could do this year to really push even higher sales numbers. Welcome to Lgndary Thoughts!

A rumor has been making the rounds the past couple of days stating that Sony has struck a deal with Capcom to get Monster Hunter 5 on PS4. I personally believe the rumor is fake, but it would have some serious implications if it were true. Monster Hunter is an insanely popular series in Japan, the place the PS4 has struggled the most, so if Monster Hunter 5 really were to be an exclusive, system sales in Japan would sky rocket. It might even be what it takes for the PS4 to surpass the PS2 in sales. But like I said, there is no reason to believe that rumor and I would be shocked if it came true. 

Coming back to reality, I believe one of the best things Sony can do to keep PS4 sales up is something they have been very successful at in recent years. Having a constant stream of quality first party titles. Bloodborne, Horizon: Zero Dawn, and The Last Guardian (just to name a few) are the kind of system sellers that they need to keep pumping out. Detroit and God of War give me a lot of hope for the future, as long as they keep the quality up. 

The final aspect of the PS4 that I think Sony needs to focus on is the system itself. Microsoft has done an excellent job at updating the Xbox One on a regular basis, and I think it is time Sony does the same. We go months and months in-between system updates, and most of them end up being fairly lackluster. More dedication needs to be placed in PS4 system updates, and they need to start getting creative and thinking outside the box if they want to stay competitive in that space.

The PS4 has been an incredible success story, but that success doesn't have to stop anytime soon. These are just a few of the things I believe will keep it selling well into the future. What do you think? Be sure to let me know what you think Sony can do with the PS4 to keep those sales numbers up!

Lgndary Thoughts - What are you playing?

Don't forget to leave a comment!


Hello everyone, and happy Friday! I was hoping to have a Thought this week that was a little more interesting, but it is taking a lot of effort and I didn't quite have time to work on it as much as I wanted to this week. So I had to come up with this, but I hope you understand! Welcome to Lgndary Thoughts!

Over the past few weeks, I have been focusing on 3 games. Final Fantasy XIV, Persona 5, and The Legend of Zelda: Breath of the Wild. It has been difficult finding time for all of them, but I am doing my best! 

Starting with Zelda. After a little over 120 hours, I have finally activated all of the divine beasts! But I am no where near finishing the game. I still have a lot to do, and I am still discovering new things every day. I don’t want to spoil anything, so I won’t say much more, but Breath of the Wild is an experience that will not be topped for a long time. 

Due to some unfortunate events, I had to stop playing Final Fantasy XIV as much as I usually do for a few months. But I have started gearing back up, and have a plan to get ready for the upcoming expansion. I have two main focuses; making a lot of money (gil), and training for the new raid. 


Stormblood will be introducing a new housing area that looks incredible (pictured above), and I really want a place there. Especially since I have never been able to buy a house before. But to do that, I need a LOT of gil. To acquire it, I plan on investing a lot of time leveling up all of my crafting classes. Wish me luck!

But buying a house is not the only thing I want to accomplish in Stormblood. I hope to join a top tier raiding group as a Dark Knight. But while I am confident in my abilities, I have a long ways to go. I’m not sure exactly how I am going to approach it yet, but hopefully I figure something out. 

And now the most recent game that I have been playing, Persona 5. Again, I don't want to spoil anything for anyone, but I have been loving the latest Persona title. I think it is almost crazy that we can have an RPG with as deep a battle system and story as Persona’s, and have all of the social elements on top of that. If feels like we’re getting two games in one!

Having said all of that, I can’t help but feel that we need more games like Persona 5. To be more specific, I feel we need more high quality, AAA, turn based RPGs. That is exactly what I hope we get with Final Fantasy XVI, but that is a thought for another day!

Be sure to leave a comment below, I’d love to hear about what everyone has been playing lately, and I promise to respond to everyone! But feel free to leave comments about what type of content you would like to see on the site, or any suggestions for that matter. 

Have a good weekend everyone!

Sony shutting down several game servers this July


Sony has announced that, as of July 1st of this year, the following game servers will be shut down:

High Velocity Bowling (PS3)

Medieval Moves: Deadmund's Quest (PS3)

Sports Champions (PS3)

Sports Champions 2 (PS3)

Modnation Racers: Road Trip (PS Vita)

Kill Strain (PS4)

Lgndary Thoughts - The Top Five Worlds I Want In Kingdom Hearts III


Kingdom Hearts III has been officially announced by Square Enix, but that doesn't mean we are getting it anytime soon. And because this is Square Enix we're talking about, it could be some time before we actually get our hands on the game. To help with the wait, I have compiled a list of the top five worlds I would personally like to see in Kingdom Hearts III, and why I think they should be included. Welcome to Lgndary Thoughts!

#5 - Lilo and Stitch 

I know Lilo and Stitch have actually been featured in Kingdom Hearts before, well... minus the Lilo part. Birth by Sleep did have a Deep Space world, but I think it’s finally time we make our way to Hawaii. Having said that, I do recognize that it might be difficult to implement Hawaii. Since it is a real place that people can visit today, it could be hard to make it interesting for players. But  the characters of Lilo and Stitch are great, and the Deep Space world did not do the movie justice.


#4 - The Emperors New Groove.

To be honest, I'm actually kind of surprised this hasn't been in Kingdom Hearts yet. The Emperors New Groove is one of the funniest Disney movies out there, and the world is a perfect fit. There are different types of settings that could be visited, like the city or the jungle. And best of all, Square could include animal transformation elements. Sora and the gang are already known to turn into animals in other worlds, and that could be taken to the next level with The Emperors New Groove. 


#3 - Pocahontas.

Pocahontas is actually my second favorite Disney movie, and I’m shocked that it hasn't made an appearance in Kingdom Hearts either. Well, that isn't entirely true. The movie does deal with some pretty sensitive themes, and I can see how it would be difficult to implement those into a light-hearted game like Kingdom Hearts. But I still believe it could be done. Maybe the Native Americans and Englishmen can unite against the heartless, that would send a good message. Right?


#2 - Treasure Planet

First off, shame on you America! $38 million at the box office? Treasure Planet is a masterpiece, and it didn't deserve what it got!

And Treasure Planet being a masterpiece is a big reason why it should be a featured world in Kingdom Hearts III. The world and lore are also perfect for Kingdom Hearts. All of the characters are unique, and unlike anything seen in the series so far, such as aliens and robots. Plus, could you image Sora solar surfing? It would be so awesome! How could they not do it?!


#1 - Mary Poppins

Speaking of unique worlds, Mary Poppins would be an excellent one to feature in Kingdom Hearts. And just to be clear, Kingdom Hearts II did have a Pirates of the Caribbean world. So live action films are not off limits. Mary Poppins would work a lot better since a significant portion of the film takes place in a cartoon. They might encounter some issues due to the fact that there isn't really a villain in Mary Poppins, but that hasn't stopped Square Enix before!


Bonus! Bedknobs and Broomsticks

I didn’t include this in the main list because the concept behind it would be similar to Mary Poppins. But I actually like Bedknobs and Broomsticks more, and think it would be a really great, and creative addition to Kingdom Hearts. There are challenges of course, mainly that the film takes place during war time, but there are plenty of reasons to give it a shot. Traveling to different worlds with Miss Price, fighting alongside magicked suits of armor, it would be great! And as a bonus, it wouldn't be any trouble at all getting Angela Lansbury to provide the voice of Miss Price, as they already have her to voice Mrs. Potts!

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Square Enix never released a Kingdom Hearts game for the PS3, and that means the series will be taking a much larger technological leap than any previous game ever has. Due to this, I believe there are so many more possibilities to what players should be able to do in different worlds, and I certainly hope that Square takes advantage of that and pushes for more creative and unexpected destinations for Sora and his friends. 

Now it's your turn! Be sure to visit the comments below and tell me what five worlds you'd like to see in Kingdom Hearts III the most!

Peter Moore Says Farewell To The Video Game Industry


He posted his comments to his twitter account, but since it is private I have typed up his farewell message:

“Today is my final day working in the video game industry…”

These are the words that I have dreaded writing for weeks now, following the announcement of my appointment as CEO of Liverpool FC. I am leaving behind thousands of great memories that comprise the career journey of a lifetime. From the advent of online gaming (albeit via a 56K modem), to the “console wars”, and now to games as 365 days a year, live experiences, I have been fortunate to have borne witness to the amazing growth of this, our wonderful gaming industry. During my days at Sega, Microsoft and EA, I have worked with some of the smartest, creative, and innovative minds on this planet. Hundreds, if not thousands of whom I am honored to call “friend”…

I shall miss everything about this industry each day henceforth.

If you work in the industry, I am in awe of what you do in bringing games to life in ways we could have only dreamed of a few short years ago. If you are a gamer, take a deep breath and a moment of reflection occasionally and admire the incredible creativity of the medium you love. And if a game disappoints, provide constructive feedback, not the vitriol that is unfortunately so prevalent nowadays. 

As for me, I am crystal clear in understanding that I was merely the front man for your brilliant achievements, the “suit” that sometimes did goofy, cheesy stunts and speeches to draw attention to your phenomenally creative talent. 

I move on now, not to a job, but more of a calling. With one more crank of the self-reinvention wheel, I am taking on a new and unique challenge, one that’s roots are embedded in my heart. 

To everyone that I have had the privilege of working for, with, or at times, against, I love and cherish our time together. To my family, that has supported me as I traveled and worked longer hours than maybe I should at times, I love you and thank you for your patience and tolerance. 

As befits a visual medium such as ours, I’ve put together, as much for my own benefit, a video that captures just a small sample of the immense fun that I have had working in games of the past 18 years. I hope some of these memories bring a smile to your face and further validation of how lucky we all are to be a part of this unique and vibrant medium. 

You’ll Never Walk Alone,

Peter


I have posted the video in the source link below.

Lgndary Thoughts - April's PS Plus Lineup


April’s Playstation Plus games have been available for about a week now, and I think that is just enough time to be able to talk about this month’s offerings. Welcome to Lgndary Thoughts!

Real quick, here is the full lineup for those that missed it:

  • Drawn To Death, PS4
  • Lovers in a Dangerous Spacetime, PS4
  • Invizimals: the Lost Kingdom, PS3
  • Alien Rage – Extended Edition, PS3
  • 10 Second Ninja, PS Vita (crossbuy with PS4)
  • Curses ‘n Chaos, PS Vita (crossbuy on PS4)

Staring with Lovers in a Dangerous Spacetime. I actually think this is a pretty fun game! It is a couch co-op title where the players man different stations of a small space ship. There are 4 different stations for the ship’s guns, another station for movement, and even a station for the shield. It is up to players to work together to operate the spaceship and clear each level. It is a smaller game, but it’s cute and I enjoyed what I played.

There is one big problem with the game though, and that comes with the single player mode. While it does have an option for players that don’t have anyone to play with, a lot of the fun is lost with it. Lovers in a Dangerous Spacetime is definitely something i’d check out if you have some friends to play with, but not if you don’t.

Drawn to Death is the other PS4 title for April, and it is an online shooter of sorts. Just like most online shooters, Drawn to Death puts players into an arena where the goal is to take down other players. The most unique thing about the game is probably the art style. The whole game “takes place” inside a teenagers notebook where everything is hand drawn. But i’ll be honest, I did not care for the visuals. I know they were trying to be creative with the game, but it just comes off looking really boring and empty. 

I am also not a fan of the theme of the game. The developers have tried way too hard to come across as edgy and punk-like. I won’t get too specific, but I honestly can’t help but cringe seeing some of the things they put into this game. 

Unfortunately, the gameplay itself doesn't make up for the poor stylistic choices made in Drawn to Death either. Everything about the mechanics and how they work feels amateur. The balance, visual effects, movement, and more leaves a lot to be desired. 

Overall I would say April’s PS Plus lineup is a disappointment. Drawn to Death is simply a bad game, and while Lovers in a Dangerous Spacetime is fun, it definitely can’t hold up this month by itself. 

What do you think? Are this month’s PS Plus games a hit, or a flop? Let me know in the comments below!

Lgndary Thoughts - The Do's and Don'ts of Loot Crates


Happy Friday everyone! Today’s topic might not be the most exciting one, but it is something that I have wanted to bring up for awhile now. I am, of course, talking about loot crates. And how they can make a game either more fun, or horrible. Welcome to Lgndary Thoughts!

Loot crates/boxes/treasure chests have been around for quite awhile now. Most people probably see how they benefit developers the most, but that doesn't mean that they can’t be done in such a way that feels rewarding for the player as well. 

One good example of a rewarding loot box system is Overwatch’s. Their loot system works for several different reasons. The most significant of which being that nothing in their loot crates feels like filler content. I do admit that some of the items are more APPEALING, mainly skins. But even the sprays and voice lines are fun to get. 

Another strong point of Overwatch’s system is the fact that most of the playable characters, if not all of them, are great. People obviously have their favorites, but due to the nature of the game, one person will end up playing a significant portion of the cast. This minimizes the likelihood that a loot box will contain something that is completely useless. 

While Overwatch is an example of good loot box implementation, Paragon is an example of a bad one. For those that don’t know, Paragon has loot crates, as well as loot chests. Both of them have the same problem of containing items that nobody wants. My brother actually spent $20 on loot crates, all of which contained nothing but reputation boosts. A reward that is only slightly better than nothing. 

I have also had very little luck with the crates and chests of Paragon. Unfortunately, this does not appear to be that unusual. After looking online to see what other players were getting, I found that they were often getting nothing but reputation, or experience boosts. 

More often than not, players are rewarded in Paragon with things that range from mildly helpful, to entirely useless. It makes the entire experience frustrating when it is supposed to be a reason for players to keep coming back. 

Despite everything wrong with Paragon’s system, I have to give them a pass. The game is still in open beta, so I am going to assume that they will continue to tweak and improve it until it works. 

Loot crates as a whole seem to be appearing in more and more games these days, and it is easy to see why. But it is also important that developers don't get too greedy, and make it a fun experience for players as well. Let’s hope future developers take more inspiration from Overwatch’s system, than from Paragon’s. 

Bungie Teasing Destiny 2