Playstation Now officially launched as a service in January of 2015. There are varying opinions about PS Now itself, but I won’t be talking about it directly today. Instead, let’s talk about it’s new competition. Welcome to Lgndary Thoughts!
The Xbox Game Pass is a new service that Microsoft has announced for the Xbox One. It is similar in concept to Playstation Now, but the execution is tremendously better.
Here is how Xbox Game Pass works. Users get access to over 100 Xbox games. This includes both Xbox 360, and Xbox One games. Users don't actually stream those games, they instead get to download them directly to their console. And here is the real kicker, the service is priced at $10 per month.
Let’s compare all of that to Playstation Now. Both allow users to subscribe to a Netflix like service where they can play from a catalogue of games. Both will offer current and last gen titles to choose from, so they are both even there. But the big difference comes with how the games are actually played. PS Now users have to stream their games. Yes, it means that they can be played instantly, but it also means that the experience is going to depend on your internet connection. It also means that a internet connection is required. On Xbox, however, the games are downloaded. This ensures a smooth gaming experience that isn’t dependent on internet at all times.
Being able to download the games is already a huge plus in my eyes, but what really makes the difference is the price. Xbox Games Pass is a full 50% cheaper than PS Now. That is huge! That even pulls it right in line with video streaming services like Hulu and Netflix. And actually, the biggest complaint regarding PS Now has been the price.
Of course, it is impossible to compare them fully until Xbox Game Pass launches, and Sony adds PS4 games to their service. But it isn’t hard to see that Microsoft has a much better service on their hands. But this is all actually really great for us Playstation fans. Now that Sony has a competitor, they are going to work much harder to improve PS Now. Hopefully a price cut is just around the corner, but only time will tell!
Wow! The past few weeks have been hell for me, but I see the light at the end of the tunnel! I won’t go into too many details, but I have been going through another move. The move itself was very sudden for many reasons, and too say that it has been rough would be an understatement. From money issues, to my computer screen getting cracked, this whole process as been a nightmare. But like I said, things are almost over. My sister and brother in law have been staying with me since the move, so I haven't even unpacked hardly anything, but they are getting their own place this week. So expect things to return to normal very shortly, including the return of regular Lgndary Thoughts! Having said that, I decided a casual return would be best. So tell me, what have you been playing?
For starters, to gear up for Breath of the Wild I decided to play though all of the mainline 3D Zelda games. I have obviously played them all many times before, but never consecutively. So I started with Twilight Princess, then to Wind Waker, after that I played Skyward Sword, and I finished it all up with Ocarina of Time. I could go on about each of those games and how they hold up against each other for pages and pages. And I would be very tempted too if this weren't a Sony focused site! But I will just leave it at that.
And of course I have been playing Breath of the Wild. For those that don’t know, The Legend of Zelda is my favorite gaming series of all time. And the latest entry has blown me away. It is easily one of my favorite games of all time. The sense of adventure, the secrets, the world, all of it is incredible. And I'm not even close to finishing the game!
On the Playstation side of things, I have been trying to get back into Final Fantasy XIV. The move has made it hard to play in awhile, but I have slowly started getting better gear. I transferred to a new server a few months ago, but am having a hard time finding new people to play with (if anyone is on Balmung, let me know!).
Now it’s your turn! What have you been playing over the past month or so? And what are you looking forward to playing soon? Be sure to leave a comment below!
I think that is all from me today. Like I said, expect everything to start returning to normal here in the next week or so. Also expect a couple of surprise updates soon on something that has been in the works for awhile!
Sony has made the decision to shut down their Guerrilla Cambridge Studio. A portion of their statement follows:
“Whilst we accept that this decision will mean that we risk losing high calibre staff, by focusing on other Studios with exciting new projects in development, (including continued work on PlayStation VR), we believe we will be in a stronger position going forward and able to offer the best possible content of the highest quality to our players. This decision should not take anything away from the incredible games and services that Guerrilla Cambridge has delivered.”
Sony has also stated that they will work hard to try and relocate staff to other projects. I wish the best of luck to those now looking for a job.
In my last thought, I talked about a few of my favorite games of 2016. But now 2017 has just started, so it is time to look forward and think about the things we hope to see happen during the next 12 months. Welcome to Lgndary Thoughts!
The first game I will talk about is Final Fantasy XIV. As some of you may know, a new expansion will hit Square’s MMORPG in just a few months. There are many things that I am looking for in Stormblood, but today I will talk about just one.
I don’t know if I have mentioned it before or not, but my absolute favorite job in FFXIV is Dark Knight. I have been playing it since it released, and I can’t imagine playing anything else. I also love tanking as a Dark Knight, or at least, I love the idea of tanking. The way Square Enix wants players to tank, and the way they actually do are very different play styles. To me, tanking is all about holding the attention of the enemy, positioning the enemy, and most importantly, surviving damage. But because of the way that Square has built the game, tanks are required to do so much more.
The whole meta game surrounds dealing damage right now. Damage is literally the most important factor while raiding in FFXIV. It is so important, that even tanks and healers are expected to not only participate in damage dealing, but to deal as much damage as humanly possible. Tanks are even expected to build themselves as damage dealers, and play that way at the cost of health and defense.
Now I could write 50 pages on everything I think is wrong with tanking in Final Fantasy XIV and what Square Enix should do to fix it, but I won’t bore you with those details. Instead, I will simply say that I very much hope Square takes a note from other MMOs and fixes tanking in the next expansion. I would love to be able to focus on my job, instead of juggling the responsibilities of two.
That went on for a bit longer than I had wanted, so I will try to keep my next hope for 2017 short. This one isn’t about Sony, it is about the upcoming Nintendo Switch.
The big reveal for all things Switch happens this Thursday, and I could not be more excited. One of my top hopes for 2017 is that Nintendo will find success with their upcoming console, and is able to deliver awesome games for fans and newcomers alike.
The Switch has a tremendous amount of potential, but it is going to require Nintendo to support it heavily from the very beginning. I have faith that they are going to impress us this week and beyond.
A fix for tanking in Final Fantasy XIV, and a clean launch year for the Nintendo Switch are two of my biggest hopes for 2017. Now it is time to share what you are hoping for this year! So be sure to leave a comment below!
The past couple of weeks have been both very busy, and also very slow! As is the usual for this time of year, video game news starts to tapper off since most people are on break for the holidays. But that doesn't mean that things haven't been crazy! This year has been busier for me than most due to the fact that I had to help my sister move home from out of state. It was a long process, but I am so glad that she is home again. Anyways, now that 2016 is almost over, I think we should all talk about some of out favorite games of the year. Welcome to Lgndary Thoughts!
To be clear, this is not a "game of the year" post. I haven't even decided my favorite game this year because I haven't completely finished every game that I have. These are just games that I generally enjoyed playing this year, even if they aren't the best games I played.
The first game I would like to talk about is Paragon. Paragon launched for the PS4 earlier this year, but the game we have today is much different than the one that released in early 2016. Epic supports the game nearly every week with patches to tweak the game, but they recently introduced a very large patch that completely changed it. The patch itself changed almost every aspect of the game on a small level, but the largest change was the addition of a new map.
The new map of Paragon has made all the difference for me. I have always had an interest in Paragon, but it always felt that something else was needed to really push it in the right direction. Playing my first match on the new map was the first time I felt like I was actually playing a MOBA. Paragon still has a long ways to go to perfection, but it's future is already a lot brighter than it was earlier this year.
Hitman is another game that took me by surprise this year. I had never played a Hitman title before this year, but that didn't stop me from getting into it. The amount of options for each mission are what really blew me away with Hitman. Being able to choose exactly how I take out a target made the game much more rewarding.
And the depth of missions was also a large draw for me. I loved seeing all of the different possibilities within each level, and then trying to figure out exactly what I needed to do to access those possibilities was a ton of fun.
The content of the game was, of course, the biggest reason to play. But the episodic nature also made the game a lot more enjoyable to play. The fact that Hitman was released in episodes is actually the only reason I picked it up. If I had to pay $60 to play the game, I don't think I would have ever given it a chance. Being able to spend $10 to give it a shot made it a lot easier to take the dive.
The final game that I will talk about today is one that I didn't even pay for, Furi! Furi was a PS Plus game a few months ago, and it was one that I very quickly fell in love with. The game itself isn't terribly long, but it more than makes up for it with it's fast action and unique gameplay.
Like one of my favorite games of all time, Furi is all about boss battles. This is something that wouldn't work for every game, but Furi handles it well. Each boss works a little differently than the previous one, and it isn't always easy to take them out. The actual battle system is a lot deeper than many people would assume, and it means that the fights are often incredibly challenging.
But while the fights are the star of the game, the character design and art style take it to another level. The environments are honestly incredible. The amount of screenshots I have taken while playing that game is crazy just because of how cool each area of the game looks. And like I said, the characters are all interesting and unique as well. With some even reminding me of Mega Man!
Like I said at the start, these three titles are not my game of the year. I would love to name one, and probably will decide on my own at some point, but I have unfortunately not had the time to play everything throughly enough to make a concrete decision. These games are simply ones that I enjoyed this year that are not being talked about as much as I think they deserve.
But now it is your turn! What were your favorite games of 2016? Be sure to leave a comment below!
Square Enix held their second FFXIV Fanfest of the year in Tokyo over the weekend. And as expected, they had quite a few new details for the upcoming FFXIV expansion: Stormblood. I have compiled the biggest announcements below:
Launching June 20th
Red Mage announced as a new job
Swimming to be implemented
Diving to be implemented
New 8-man raid announced titled: The Bend of Time Omega
New alliance raid announced titled: Return to Ivalice
Return to Ivalice story being written by Final Fantasy XII creator
Return to Ivalice's bosses being designed by Keita Amemiya
New beast tribe revealed, called the Ananta
A new primal, Lakshmi, revealed