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Lgndary Thoughts - Ranking this year's E3 Press Conferences


E3 2017 has wrapped up. It may not have been the year everyone was hoping for, but at least we had a few exciting announcements. More than that, I learned a lot this year. This was the first year where I was able to focus totally on the site during E3. I admit that I did get a bit overwhelmed with the amount of news that poured in, but I know I will only do better in the future. 

Back to the topic at hand, I decided to close out the week with a ranking of all of the E3 press conferences this year. Be sure to give it a read and then leave your own ranking in the comments. Enjoy!

#6 - This shouldn't come as a surprise to anyone who watched Bethesda’s conference. It was short, had an insane amount of filler content, and the actual announcements were dull. Don’t get me wrong, The Evil Within 2 and Wolfenstein II look like they could be great games, but they certainly aren't huge announcements. Especially considering it was obvious those two titles would be revealed. At Bethesda’s first E3 conference a few years ago, they said they wouldn't have one every single year. I think it is safe to say that this should have been one of those years. 

#5 - Up next is Electronic Arts. EA’s conference is going to be one you either loved or hated depending on how you feel about sports games. I couldn't care less about them, so their conference didn't excite me. I will say, however, that A Way Out looks phenomenal. Few new titles revealed at E3 looked as interesting and unique as A Way Out, and it alone is what saved them from being last in my list. 

#4 - I may get some heat for this, but I am putting Sony behind Microsoft this year. I believe both of them were mostly viewed as disappointments, but at the very least Microsoft announced new things. Sony’s show wasn't even a press conference, it was just a stream of trailers. But that would have been fine if they had showed us something new or exciting. Instead, they mostly just redid what they did last year. The saving grace was, of course, Shadow of the Colossus. While it wasn't a new game announcement, the remake still looks incredible and I can’t wait to play it. 

#3 - Microsoft and Sony were pretty even for me, but I did decide to put Microsoft on top this year for a few reasons. For starters, they had a real conference, as opposed to Sony’s trailer reel. They also had the advantage of announcing the Xbox One X. It isn't anything groundbreaking, but new hardware announcements are always exciting, even if they are just revamps. The final announcement was the Xbox backwards compatibility reveal. Games are obviously the most important thing when it comes video game systems, but software features are important as well. Sony has continued to fail with this, so Microsoft gets extra points for continuing to push for more than games. 

#2 - Ubisoft didn't have an incredible E3 press conference this year, but unlike everyone below them, they didn't disappoint. To put it another way, Ubisoft delivered a standard performance. And that was really refreshing in the face of so many others dropping the ball this year. Assassin’s Creed: Origins looks to be a massive improvement over recent titles in the series. Beyond Good and Evil 2 was very exciting, even if it is still so early in development. And they also had a new IP to announce with Skull and Bones. 

#1 - Who else but Nintendo? They had, what felt like, the only standout performance this year with multiple new game announcements, huge incredible reveals, and interesting new gameplay for previously announced games. It was a bit on the shorter side, but at the very least it was packed with exciting announcements. I know a lot of people feel that same way, but that is just a testament to how well they did this year. 

How would you rank all of the press conferences this year? Be sure to leave a list in the comments below!

Sony defends decision to not support cross play with Rocket League and Minecraft


As you know, Minecraft and Rocket League will be able to play with each other regardless of what system they are played on... except if that system is Playstation. 

Well, Sony has now defended the decision to not participate with Microsoft and Nintendo. Here is what Jim Ryan had to say when asked:

We've got to be mindful of our responsibility to our install base. Minecraft - the demographic playing that, you know as well as I do, it's all ages but it's also very young. We have a contract with the people who go online with us, that we look after them and they are within the PlayStation curated universe. Exposing what in many cases are children to external influences we have no ability to manage or look after, it's something we have to think about very carefully.

With all due respect to Ryan, that answer was nothing buy BS. It is absurd that Playstation users won't be able to play with Nintendo and Xbox players, and this reasoning is nonsense. 

Level 5 has acquired Comcept


Level 5 has announced that they have acquired Comcept, and will not be known as Level 5 Comcept. The announcement was made in this week's issue of Famitsu. 

Read on for more details:

  • From around the time we worked together on Guild 02, there have been talks about doing something together.
  • Inafune: “I had the thought that I wanted to become like Hino since around when I was at Capcom.”
  • To easily describe it, Level-5 Comcept is a company that combines the philosophies of both companies.
  • It is a new company with the base staff of Comcept and the involvement of Akihiro Hino.
  • Inafune: Although there are plans to close Comcept as it currently stands in the future, I will take responsibility for the titles I’m working on until the end.
  • Level-5 Comcept is a subsidiary of Level-5. To paint a picture, instead of receiving instruction and then working on a title, it is a place where the Comcept team and Hino will make games together.
  • Level-5 Comcept is based in Osaka. In the future, they want it to play the role of Level-5’s Osaka studio.
  • Currently, Level-5 Comcept is made up of about 15 people, who are mostly Comcept members, but they want to gradually recruit staff from here on.
  • The goal is to make games that show that they’re in the league of Inafune.

Sony E3 2017 Press Conference - Quick Impressions


For starters, I was planning on making a "everything revealed at Sony's press conference post", but I decided against it due to the nature of their showcase. Instead, I thought to just write up a short post about my general feelings regarding their show, and also provide a place for anyone else to share their thoughts. 

That. Was. Not good. Don't get me wrong, it wasn't awful. But Sony's E3 press conference certainly did not impress. To be honest, it wasn't even a real press conference due to the fact that they showed nothing but trailers. They had no live demos, no commentary, no talking points, and no reason to have a stage. It made for a pretty boring show. 

Moving on to the actual content. That also did not impress. Nothing outside of their VR section was a brand new game. Yes, games like God of War, Detroit, and others look to be excellent games. But it is hard to get hyped up about these games considering we have seen them already. 

The only huge thing that I believe was crazy awesome is the Shadow of the Colossus remaster. Long time followers of the site know how special that game is to me, and seeing it with those new visuals was incredible. It may be my single favorite moment of E3, and the only game that surprised people at Sony's conference. 

What did you think of Sony's conference? Good, bad, awful? Let me know in the comments below!

Monster Hunter World Announced for PS4

Launching early next year


And here is a list of features from Capcom:

  • Welcome to the new World: Taking on the role of a hunter, players are tasked with going on a research expedition to a newly discovered continent known only as “new world” as they venture on quests to discover more about this mysterious land.
  • Living and breathing ecosystem: Utilize the surrounding environment and wildlife to your advantage. For example, pit monsters against one another to lure the main target creature to the right place, but be careful not to become hindered by the hazards they present.
  • Global simultaneous release: For the first time in the Monster Hunter series the latest title will release within the same launch window and unite hunters across the world with cross-region cooperative play options.
  • Online drop-in multiplayer: When the battle is too daunting to take on single-handedly, hail up to three other hunters to assist during quests by sending up an SOS flare to a worldwide server full of potential teammates.
  • Hunt to craft new gear: Defeat monsters and collect loot from fallen foes to craft equipment and weapons styled after the monsters that have been slain. Selecting the right loadout can help exploit enemy weaknesses to gain an advantage in battle. 
  • Master the beasts: A variety of ferocious creatures inhabit the new world landscape including the series mainstay Rathalos and the all new Anjanath. Players can mount the monsters with the dynamic riding mechanic, allowing them to travel along the monster’s body and deliver locational damage.
  • Seamless gameplay: Players and monsters can move from one map area to another freely and without loading screens whilst gameplay also dynamically transitions between night and day.

Shadow of the Colossus Remaster Announced for PS4


The absolute most exciting announcement so far. 

Sony E3 2017 Press Conference Livestream

Every bit of new will be posted to the site after the conference!


Ubisoft announces the Space Monkey Program


Ubisoft is looking for help to develop their newly announced Beyond Good and Evil 2! Read more about how they plan on doing that here:

Through the Space Monkey Program, we are inviting passionate and engaged members of the community to participate in the development of Beyond Good and Evil 2.

Join all the Space Monkeys on the dev team – and around the world – to crash-test, discuss and inspire everything from character design, to cultural influences, to the flight controls on our massive star-faring vessels…  We want you by our side at the earliest stages of development and throughout production to take part in the adventure!

Knox is our inspiration for the program… Like the very first Space Monkeys sent to ‘pave the way for man’ in the 1950s, Knox is one of the thousands of human-animal hybrids created in corporate labs to serve humans in their conquest of distant solar systems in the 24th century. Now that Knox is a free hybrid (an epic tale for another day…), our fearless space monkey is always up for crash-testing new stuff with his crew – often with hilarious results!


Sign up at the source link below!

Sony files several new trademarks


Sony has filed several new trademarks just ahead of their E3 2017 press conference, which is scheduled for later tonight at 9 ET. The most interesting of them, at least to me, is a new Shadow of the Colossus trademark. Here is a list of the others:

  • Frantics
  • Knowledge is Power
  • Bravo Team
  • The Inpatient

Any guesses as to what these could be?

The Crew 2 officially announced


Ubisoft gave us our first look at The Crew 2 and their E3 press conference which ended just minutes ago. This sequel will greatly expand upon the first game by allowing players to race more than just cars, and in more environments as well. Read on for more details!

  • Launching early 2018
  • Standard car racing is staying
  • Off-roading is included
  • Boat racing is included
  • Plane racing is included
  • A beta is planned

Those that are interested can register for the beta at the source link below!