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Lock's Quest for PS4 gets delayed


Lock's Quest was originally supposed to launch tomorrow, April 25th. But here at the last second THQ Nordic has announced a delay. Lock's Quest will now be releasing on May 30th. 

I certainly hope no one was too exciting for this. Delaying a game the day before launch is kind of a nasty thing to do.

New patch out for The Silver Case


As you may have heard, people have been having trouble accessing the two new chapters in NIS America's The Silver Case. Fortunately, they have released a patch, and fixed the issue. 

That doesn't solve all of the problems with their latest release though, as some players are still experiencing visual issues. Here is what NIS had to say about that:

Regarding the in-game cinematic issue that incorrectly displays a black or fuzzy screen in certain areas of the game: While we are still investigating this, we learned that changing the language setting to English or English UK on your PS4 system will resolve this issue. To change the language setting for your PS4 system, select (Settings) > [Language] > [System Language]. Please note that all applications in use must be closed for the change to take effect. We are further investigating this issue and will update you with more information when it is available.

Capcom Vancouver Director leaves studio


Coming from Capcom:

It is with much pride and some sadness that we announce Joe Nickolls, our inspiring Studio Director, will be leaving us for a new role at the end of the month. Capcom Vancouver would like to take this opportunity to thank Joe for his hard work and commitment in helping to build a strong and prosperous game studio!

 Over the last two years, Joe’s stewardship of Capcom Vancouver has been exciting and growth-filled, with the successful launch of Dead Rising 4 and groundwork for future unannounced projects. We have also seen the studio’s transition to Unreal Engine 4, ramping up mobile games talent, and our upcoming exciting move to a larger new and improved studio here in Burnaby. All this and more was in large part because of Joe’s leadership. The talented team at Capcom Vancouver will continue to work hard to build upon this foundation and deliver amazing new gameplay experiences.

In closing, we extend our heartfelt gratitude, respect, and praise for the role Joe has played in the success of Capcom Vancouver. We would all like to wish Joe good fortune, prosperity and continued success.


Rocket League Heading To China


The official press release:

SAN DIEGO, CA – April 20, 2017 – Independent video game developer and publisher, Psyonix, creators of the sports-action hit Rocket League®, and Tencent Holdings Limited, a leading provider of Internet services in China, today announced a partnership to bring Rocket League® to China.

Announced during the Tencent UP 2017 Interactive Entertainment Press Conference, the Chinese version of Rocket League® is a collaboration between Tencent and Psyonix, and will feature the core Rocket League® gameplay that players have come to know and love. Some changes will be made to localize the game for the Chinese market, including that it will be free-to-play with items available for purchase. Additional changes will be announced further along in the development and additional details can be found on the Tencent site at rl.qq.com.

Rocket League®‘s expansion into China comes alongside the community growing to more than 30 million players who have played more than 1.25 billion completed matches since the title’s launch in July 2015.


Ubisoft opens two new studios


The official press release:

Ubisoft is strengthening its creative forces in Europe with the announcement of two new development studios opening in Bordeaux, France, and Berlin, Germany, later this year. Harnessing the creative energies of two of Europe’s most exciting cities, these new studios will focus on AAA multiplatform development, and will assist in creating new games for some of the biggest franchises in gaming. “We pride ourselves on attracting and retaining the best creative talent around the world, and on establishing video games as a viable career option and economic contributor in new locales,” said Christine Burgess-Quémard, executive director of Ubisoft’s worldwide studios.

Building on established local success in France and Germany, the new studios will plug into a global network to work collaboratively with teams around the world. They will also benefit from a rich pool of local talent that “enables us to offer more opportunities to skilled graduates and industry veterans in those regions, who in turn will help our highly skilled teams in the development of some of our biggest franchises,” says Burgess- Quémard.

Ubisoft Berlin

Germany is home to Blue Byte, one of the most established names in German gaming and an industry leader in PC strategy games. The team in Berlin will work closely with the BlueByte teams in both Düsseldorf and Mainz on an unannounced AAA project, and will help Ubisoft establish a presence in the German capital. The studio is looking for newcomers and industry veterans alike, as they plan to grow to around 50 people within their first 12 months.

Ubisoft Bordeaux 

With four studios already established in Paris, Lyon, Annecy, and Montpellier, there is a strong pedigree for success in France. Bordeaux will collaborate on games whose development is led by fellow French studios, which include franchises like Just Dance, Steep, and Ghost Recon Wildlands. With a strong digital heritage and budding video game industry – and let’s not forget, world-class wine, food, and picturesque surroundings – Bordeaux is an ideal location for a development studio.


God Wars: Future Past - New Jobs System Details


NIS America has provided new details regarding the jobs system of their upcoming PS4 and PS Vita game, God Wars: Future Past. I have done my best compiling all of the new information below.

Each character can have 3 jobs (main job, sub job, unique job). The main job determines equippable items, stat growth and distribution, and allows you to learn and use skills related to that job using Job Points. The sub job allows you to learn and use skills related to that job using Job Points. And the unique job grants characters access to their own personal sets of upgradable skills.

As you earn experience, your job points, used in purchasing new skills, and job level will grow. Once your level gets high enough, new jobs can be unlocked. 

Explore the untold history of Japan with GOD WARS Future Past, releasing on June 20 in North America and June 16 in Europe for the PlayStation®4 and PlayStation®Vita.

Danganronpa V3: Killing Harmony - New Ultimates Revealed


NIS America has detailed some of the new ultimates players can expect to see in their upcoming title, Danganronpa V3: Killing Harmony. Read on for a description of each new character!

Ultimate Robot: K1-B0 (AKA "Keebo")

  • K1-B0—or "Keebo" as he is known colloquially—is a robot equipped with recording functions and a hyper-advanced artificial intelligence, allowing him to learn and mature like any other teenage human. Raised by his creator, Professor Idabashi, Keebo was allowed to enroll in high school alongside other humans. He was later recognized as an Ultimate due to his robotic nature.
  • Keebo has a very earnest personality and conducts himself in a proper manner. However, he is very sensitive about the issue of "robophobia"—prejudice toward robots—and will not hesitate to call out any and all instances of anti-robot discrimination.
  • Because he's a robot, he has a tendency to overlook the subtle nuances of human interaction, and often makes innocent comments that land him in hot water. Kokichi in particular enjoys teasing him over this quirk.

Ultimate Entomologist: Gonta Gokuhara

  • As a little boy, Gonta was such an avid bug catcher that he got himself lost in a forest for ten years. During this time, he was raised by a pack of kindhearted wolves, and even learned to speak with animals and insects before being reunited with his human family.
  • To repay his forest family, Gonta strives to become a true gentleman and conducts himself accordingly. However, because he spent his formative years living in the forest, Gonta is somewhat naive and has difficulty conversing with other students his age.
  • Despite being as strong as his appearance would suggest, Gonta is a pacifist who has never killed any living creature, including insects.

Ultimate Detective: Shuichi Saihara

  • A young apprentice detective who helped his uncle run a detective business. The bulk of their cases were small jobs that mainly involved investigating cheating couples. However, there was one occasion where Shuichi actually solved a murder before the police did.
  • For this, he was recognized as the Ultimate Detective. But Shuichi believes the case was solved by coincidence and luck, and that he does not deserve the honor of an Ultimate title.
  • Shuichi's insecurities tend to make him rather timid, but he is quick to act in situations where his keen intuition is needed.

Ultimate Cosplayer: Tsumugi Shirogane

  • Tsumugi is a very popular cosplayer who has received sponsorships from many different companies.
  • If you ask Tsumugi, she'll tell you that she enjoys making her costumes more than wearing them. However, she can't stand seeing her costumes worn by attention-seeking cosplayers instead of true fans like her, so she often ends up wearing them anyway. 
  • Tsumugi has a reserved, studious demeanor and a soft, kind personality. But whenever the subject of cosplay or fandom comes up, she becomes very passionate and outspoken. 
  • She has a tendency to completely ignore those around her when she's especially deep in thought. She also has a habit of referencing anime, video games, and manga over the course of a normal conversation.

Danganronpa V3: Killing Harmony will make its way to North America on September 26, 2017 and Europe on September 29, 2017 for PlayStation®4 and PlayStation®Vita as both a physical and digital release.

New DLC Announced for NieR: Automata


Square Enix has announced today that more DLC content is planned for NieR: Automata in the near future. The new DLC pack, titled 3C3C1D119440927, will feature new sub quests and colosseum challenges. Players can also expect to earn the following rewards by completing those challenges:

  • Costumes from the previous Japanese release, NieR: Replicant, for androids 2B, 9S and A2
  • Records that add special music tracks to the players’ jukebox
  • New equipment and cosmetic accessories such as hairspray that allows you to change the color of 2B and A2’s hair
  • Masks with unique “on equip” effects
  • Special bullets that change the appearance of enemy bullets

The Surge Has Gone Gold

Plus details about the PS4 Pro version


Coming from the official site:

Focus Home Interactive is pleased to announce that The Surge, the hardcore action-RPG developed by Deck13 has officially gone gold on PlayStation 4, Xbox One and PC. The game will release for retail and download on May 16 and is already available for pre-order on consoles and PC.

We are also happy to unveil more information about the PS4 Pro updates for The Surge. The first free update will be available at the release of the game, and will allow players to either play in Dynamic 4K at 30fps or in 1080p at 60fps. A second update will be available a bit later after release, allowing players to activate the HDR option.


MotoGP17 Announced for PS4


MotoGP™17 will be available exclusively at GameStop in the United States and participating retailers in Canada and Latin America. Pre-orders will give players access to the MotoGP ™ 17 - Credits Multiplier helping them reach the top of the MotoGP™ Championship. MotoGP™17 will also be available for digital download.