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Our world is ended official site launched


An official site for Red Entertainment's upcoming title, Our World is Ended has launched today. The site contains new information on the story, the world, and characters. 

I've posted the story description below, but I have also put the site in the source link for those that want to check it out themselves. 

2017, summer. In the corner of Asakusa, there is a young game development company called “Judgement 7.”

A man called by the name hentai programmer, Sekai Owari inadvertently wrote out a demon program that augments reality…

The change started from that day.

The settings and characters thought up by Judgement 7 became reality, and a scenario in which the world is facing destruction began.

Judgement 7 is at the mercy of the, in a sense, “ended” world they themselves created. Their unfortunate, fierce battle begins now, without anyone knowing.


New Call of Duty: Infinite Warfare Patch Out Now


Here are the notes:

  • Updated the Blind Eye perk challenge from “scorestreaks” to “weapon systems” as we have now made this challenge possible by killing micro turrets
  • Gestures – all cosmetic gestures can now be performed while sprinting
  • Adjusted the Blackout Grenade to bring its power level and overall consistency closer to that of the Jammer Grenade
  • Gameplay audio for Defender and Uplink will occur in the Winner’s Circle, interrupting the Announcer’s End Game win/loss VO lines. This has been fixed
  • Fix for the Calling Card notification not disappearing after highlighting or equipping the GameBattles calling card
  • In splitscreen, captured Hardpoint colors would not show different colors with players on different teams. This has been fixed
  • After entering a prestige, the After Action Report for completing a match would display placeholder images and text for calling cards. This has been fixed
  • Fix for an error that could occur when a guest player attempts to open the Friend list in the menu during gameplay on Xbox One
  • Fix for players being stuck on the “Purchasing Supply Drop” screen if they repurchase another drop while the loot ceremony screen is running in the background
  • Fixes for a few mouse and keyboard issues when accessing the Scorestreak Variants on PC
  • Fix for some calling cards not being displayed in the preview pane on the right
  • Fix for the VO line “Last Alive” not playing for the second team with one player left in SnR and SnD modes
  • Fix for users unable to use the “Change-Up” passive for the legendary T.H.O.R. – Nimbus when using button layouts that use the “toggle aim down sight” setting

Crash Bandicoot: N.Sane Trilogy - First Warped Footage appears to be coming Friday


Take Two explains the Red Dead Redemption 2 delay


In a conference call to investors, Take Two had this to say about the recent decision to delay Red Dead Redemption 2:

Red Dead Redemption 2 will be their first game created from the ground up for the latest generation of console hardware, and some extra time is necessary to ensure that they deliver the best experience possible.

Horizon : Zero Dawn - 1.21 Patch Notes

Patch is now live


GENERAL FIXES

  • Fixed an issue with the lure call, where some players could lure bandits from the other side of the bandit camps, by reducing its range.
  • Fixed an issue where for some players ‘Strike from Above’ would not activate when coming from a zip line.
  • Fixed an issue with ‘Strike from Above’ where for some players Aloy would get stuck until the strike would be completed.
  • The ‘Inactive Quests’ toggle option now also filters the ‘New Quests’ icons from the map screen.
  • Fixed an issue with the interaction markers when set to ‘always off’ in the custom HUD menu. If some players positioned the camera through a bandit’s body the interaction markers would appear visible again.
  • Fixed an issue with the ‘Show HUD on touch’ menu option not resetting to the default value.
  • Fixed an issue where some players would not get a notification when they have leveled up if they had the ‘XP bar’ feature set to ‘always off’ in the custom HUD menu.
  • Fixed an issue where some players could suddenly be thrown from a Tallneck’s head and killed when it makes a very sharp turn during its path.

Click here to read the rest of the story...

Media Create Software Sales


  1. [NSW] Mario Kart 8 Deluxe <RCE> (Nintendo) {2017.04.28} (¥5.980) - 28.781 / 440.696 (-21%)
  2. [3DS] Monster Hunter Double Cross <ACT> (Capcom) {2017.03.18} (¥5.800) - 12.643 / 1.479.189 (-16%)
  3. [NSW] The Legend of Zelda: Breath of the Wild # <ADV> (Nintendo) {2017.03.03} (¥6.980) - 10.849 / 465.631 (-9%)
  4. [3DS] Dragon Ball Heroes: Ultimate Mission X <TBL> (Bandai Namco Games) {2017.04.27} (¥5.700) - 7.470 / 146.408 (-29%)
  5. [PS4] Prey <ADV> (Bethesda Softworks) {2017.05.18} (¥7.980) - 7.105 / NEW 
  6. [PS4] NieR: Automata <RPG> (Square Enix) {2017.02.23} (¥7.800) - 4.740 / 330.293 (-6%)
  7. [3DS] Fire Emblem Echoes: Shadows of Valentia # <SLG> (Nintendo) {2017.04.20} (¥4.980) - 4.400 / 179.268 (-23%)
  8. [PS4] Danganronpa 1 + 2 Reload  <ADV> (Spike Chunsoft) {2017.05.18} (¥3.800) - 3.880 / NEW 
  9. [PS4] Dark Souls III: The Fire Fades Edition  <RPG> (From Software) {2017.04.20} (¥5.900) - 3.302 / 55.979 (-18%)
  10. [WIU] The Legend of Zelda: Breath of the Wild <ADV> (Nintendo) {2017.03.03} (¥6.980) - 3.286 / 122.993 (-3%)
  11. [3DS] Attack on Titan: Escape from Certain Death # <ADV> (Koei Tecmo) {2017.05.11} (¥5.800) - 3.238 / 11.837 (-62%)
  12. [3DS] Pokemon Sun / Moon <RPG> (Pokemon Co.) {2016.11.18} (¥4.980) - 3.043 / 3.262.880 (-1%)
  13. [NSW] 1-2-Switch <ETC> (Nintendo) {2017.03.03} (¥4.980) - 2.937 / 211.793 (-14%)
  14. [3DS] Animal Crossing: New Leaf - Welcome amiibo <ETC> (Nintendo) {2016.11.23} (¥2.700) - 2.905 / 178.852 (-1%)
  15. [3DS] Mario Sports Superstars <SPT> (Nintendo) {2017.03.30} (¥4.980) - 2.865 / 92.829 (-18%)
  16. [PS4] Grand Theft Auto V [New Price Edition] <ACT> (Take-Two Interactive Japan) {2015.10.08} (¥4.990) - 2.863 / 336.943 (-1%)
  17. [3DS] Super Mario Maker for Nintendo 3DS <ACT> (Nintendo) {2016.12.01} (¥4.700) - 2.774 / 1.041.237 (-5%)
  18. [3DS] Pro Baseball Famista Climax <SPT> (Bandai Namco Games) {2017.04.20} (¥5.700) - 2.753 / 76.436 (-30%)
  19. [PS4] Tom Clancy's Ghost Recon: Wildlands <ACT> (Ubisoft) {2017.03.09} (¥8.400) - 2.468 / 180.413 (-20%)
  20. [PS4] Tom Clancy's Rainbow Six: Siege <ACT> (Ubisoft) {2015.12.10} (¥8.400) - 2.426 / 194.471 (-4%)

Rainbow Six: Siege - Operation Health Detailed


Ubisoft has detailed what they call "Operation Health", which is their plan to improve certain aspects of Rainbow Six: Siege. Below are all of the items on their priority lists, which they hope to have implemented by patch 2.2.1

One Step Matchmaking

  • We are focusing on the testing and implementation of One Step Matchmaking. We are currently testing this on the TTS.

Map Fixes

  • Our level design team will be taking a pass on all maps to correct various bugs/glitches.

Game Crashes

  • Our technical team will be reviewing the layers of code that are leading to game crashes. This will provide you with a more stable playing experience.

Hit Boxes

  • Currently being tested on the Technical Test Server, the hit box refactor is continuing to under-go further testing prior to being deployed to the live build of the game.

Spawn Killing

  • We have seen the community’s frustrations regarding spawn killing, and our level design teams will be taking steps to mitigate the locations where this is still possible. To be clear, spawn killing is when a Defender is able to kill you within seconds of spawning. Running towards the objective and dying for not using cover is not considered spawn killing.

Join in Progress

  • We do not intend for players to be placed into Ranked matches that are already in progress. We are also going to be working on the various bugs encountered by people when they join a match in progress in Casual.

Defuser issues (audio, planting, destroying)

  • Interaction with the Defuser is not always fluid and intuitive, and sometimes does not work as intended. We will be doing a pass on the Defuser as a whole to address these issues. The various Defuser issues will be worked on throughout the entirety of Operation Health.

Glaz

  • Glaz will be receiving some attention. Stay tuned for details!

Street Fighter V - Ed launching on May 30th