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Root Letter - Pen Pal Edition Revealed


The Pen Pal Edition will be priced at $90 for PS4, $80 for PS Vita, and contain the following:

  • Standard version of Root Letter
  • Premium Art Book as released in Japan, but fully localized into English
  • The Official Root Letter Soundtrack
  • Fumino Aya’s letter and envelope set as featured in Root Letter itself
  • Stunning, high-quality, Minoboshi Taro Giclée Print on Hahnemuhle paper
  • Fumino Aya Handbag presentation box

Next Assassin's Creed may not be out until 2018


Assassin's Creed has had a new entry in the series introduced every year since 2007. With the exception being this year. Many were surprised when Ubisoft announced that 2016 would not see the release of a new entry, and now that may extend to 2017 as well. In an interview with Gamespot, the Ubisoft CEO talked a little about when we might see the series return, and what they hope to do with it. You can read his comments below:

“There’s a huge potential in this game to revolutionise the IP, so we said, ‘Let’s make sure we change our model so we have more time and that we can bring back a greater experience. It will be back when it’s ready. That’s when we feel we have something there.”


No Man's Sky - 1.09 Patch Notes

  • The game is now much more robust at recovering corrupted save files.
  • It was possible for players to circumnavigate obtaining the Antimatter blueprint using very specific steps, leaving some players stranded in their second system. This is no longer possible.
  • PC and PS4 galaxy generation more robust during compiling.
  • Exosuit messaging system no longer confuses “on planet” and “docked in station” visor notifications, removing all doubt as to the location of the player’s Starship.
  • Improved framerate when scanning colossal structures such as Space Stations or Outposts.
  • Fix for some terrain resources being indestructible and therefore unmineable.
  • Exosuit messaging system now able to correctly differentiate between resource types. Deposits discovered by scans will now display as the correct element.
  • Gek Factory door manufacturing standards have been improved; they no longer take critical hits from Grenades.
  • Drone vandalism detection improved. Wanted level now increases when destroying Factory doors however powerful the players Multitool may be.
  • Pulsedrive systems now fully offline during warping.
  • Players are no longer able to open crates of any type if their inventory is full, no matter the contents, preventing loss of resources.
  • When interacting with a Terminal, it will print out the players Journey progression. Some strings in this print out where cut-off in Asian languages, these now display correctly in all supported languages.
  • Fixed an occasional bug within the Exosuit system that caused controller prompts to display the wrong button.
  • Changes to player Standing with the Gek, Vy’keen and Korvax now display correctly within the stats menu.
  • Fix for loss of resources when transferring fully stacked items between the player’s Starship and Exosuit in a specific order.
  • Fix for stacking products exploit. Resources salvaged from dismantled technologies now fill inventory slots as expected.
  • Exosuit and Starship messaging system now always displays the correct number of collected resources.
  • Discovery menu improvements, including fixes for incorrectly displayed planet names and creatures displaying as their molecular structure.
  • Discovery menu now supports planets with an abundance of life. Specifically, planets featuring 15 creature types can now reach 100% completion.
  • Multitool Beam Coolant and Exosuit Aeration Membrane upgrades now increase their respective stat wheels as expected.
  • The player can no longer buy multiple products when they do not have enough slots to do so, preventing loss of both the unit cost and the extra products.
  • Japanese localization fixes. Including: scrolling text issues, overlapping prompts in the ship messaging system and Multitool names displaying incorrectly.
  • Fixed clipped text on save game restore buttons in all supported languages.
  • Fixed errant title bar on the menu screen.
  • Player Standing now updates in real time when interacting with members of the Gek, Vy’keen and Korvax races.
  • Minor fix for saves of a duration less than 2 minutes displaying as “1 minutes”.
  • Improvements to various settings within the options menu, including advancements in mouse smoothing and refined gamma settings allowing for increased tenebrosity.
  • Fix for creature generation crash.
  • Fixes to prevent FPS spikes when encountering momentary performance bumps on PS4.
  • Fixed a rare issue where pressing and holding a button would cause the game to crash under specific circumstances.
  • Creature footfall now audibly echos within caves.
  • Fix for perpetual day time if the player updated in a specific order.
  • Bump shader version numbers for patch 1.09
  • Fix for a rare situation where a player’s save could get stuck in a crash loop due to saving at very specific point in planet generation.
  • Improved detection of available PC CPU cores and optimised settings for low-end CPUs with few CPU cores.

Urien now live in Street Fighter V

Hey, that rhymes!


Hitman - Colorado Teaser Trailer

Full trailer goes live next Tuesday!


Destiny's next raid goes live tomorrow